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Fists of Flame card art
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Fists of Flame

{1} {R} · Instant · Avatar: The Last Airbender Eternal (TLE)
Times Brought
540
Decks Running
280
In Decks
—
Decklist Inclusion
—
Format

Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.

Card text
Fists of Flame card

Fists of Flame

{1} {R}
Instant
Draw a card. Until end of turn, target creature gains trample and gets +1/+0 for each card you've drawn this turn. (A creature with trample can deal excess combat damage to the player or planeswalker it's attacking.)
Avatar: The Last Airbender Eternal (TLE) · Common · Illustrated by Jason Kiantoro

Final zone distribution

117 instances
2.6%
Library
15.4%
Battlefield
53.8%
Graveyard
5.1%
Exile

Commanders that played this card

in tracked games

The "good card" funnel

540 brought · 266 players
Brought to game
540
Ever drawn
112
Reached battlefield
78
Still on board at game end
18
≥ -2.0pp

Players who cast this card win 31% of the time (n=55) , vs 26% when it never left the library (n=302).

When players drew this card but left it in hand, they won 30% (n=20).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +4.9pp; 95% confidence interval -2.0pp to +11.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=78
1%
T1
3%
T2
5%
T3
24%
T4
21%
T5
38%
T6-9
8%
T10+
Median 5.0 P25 4 · P75 7 · max 14
On curve 4% (2 / 78 cast on T2) Cast same turn as drawn 44%

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 750,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.