collections_bookmark Part of Tales of Middle-earth auto_awesome #9 in Izzet Commander Staples
Flame of Anor card art
Live Play Data

Flame of Anor

{1} {U} {R} · Instant · The Lord of the Rings: Tales of Middle-earth (LTR)
3%
Live Inclusion
Times Brought
976
Decks Running
469
Median Cast Turn
6.0
Drawn → Played
68%
Format

First-cast turn

n=176
1%
T1
0%
T2
3%
T3
15%
T4
15%
T5
51%
T6-9
15%
T10+
Median 6.0 P25 5 · P75 8 · max 15
On curve 4% (6 / 176 cast on T3) Cast same turn as drawn 36%

The "good card" funnel

976 brought · 420 players
Brought to game
976
Ever drawn
257
Reached battlefield
176
Still on board at game end
18
≥ +10.0pp

Players who cast this card win 38% of the time (n=159) , vs 20% when it never left the library (n=604).

When players drew this card but left it in hand, they won 38% (n=74).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +17.7pp; 95% confidence interval +10.0pp to +25.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

284 instances
3.5%
Library
6.3%
Battlefield
60.9%
Graveyard
7.4%
Exile

Commanders that played this card

in tracked games
Card text
Flame of Anor card

Flame of Anor

{1} {U} {R}
Instant
Choose one. If you control a Wizard as you cast this spell, you may choose two instead. • Target player draws two cards. • Destroy target artifact. • Flame of Anor deals 5 damage to target creature.
The Lord of the Rings: Tales of Middle-earth (LTR) · Rare · Illustrated by Yigit Koroglu

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 780,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.