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Part of Tales of Middle-earth
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#4 in Izzet Commander Staples
·
Instant
·
The Lord of the Rings: Tales of Middle-earth (LTR)
Card Preview
Flame of Anor
Times Brought
165
Decks Running
96
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Flame of Anor
Instant
Choose one. If you control a Wizard as you cast this spell, you may choose two instead.
• Target player draws two cards.
• Destroy target artifact.
• Flame of Anor deals 5 damage to target creature.
The Lord of the Rings: Tales of Middle-earth (LTR)
·
Rare
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Illustrated by Yigit Koroglu
Final zone distribution
46 instances2.2%
Library
8.7%
Battlefield
56.5%
Graveyard
8.7%
Exile
Commanders that played this card
in tracked games-
1
Vivi Ornitier
17 decks
-
2
Inalla, Archmage Ritualist
9 decks
-
3
Saruman, the White Hand
9 decks
-
4
Gandalf, Party Guest
7 decks
-
5
Alania, Divergent Storm
6 decks
-
6
Aragorn, the Uniter
5 decks
-
7
Niv-Mizzet, Parun
4 decks
-
8
Veyran, Voice of Duality
4 decks
-
9
Aegar, the Freezing Flame
3 decks
-
10
Kefka, Court Mage // Kefka, Ruler of Ruin
3 decks
The "good card" funnel
166 brought · 89 playersBrought to game
166
Ever drawn
45
Reached battlefield
32
Still on board at game end
4
≥ -0.9pp
Players who cast this card win 28% of the time (n=26) , vs 18% when it never left the library (n=94).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +9.8pp; 95% confidence interval -0.9pp to +20.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=32
0%
T1
3%
T2
6%
T3
22%
T4
19%
T5
38%
T6-9
13%
T10+
Median
5.5
P25
4
· P75
7
· max
13
On curve
9%
(2 / 32 cast on T3)
Cast same turn as drawn
43%
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 680,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.