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Part of Commander Legends: Battle for Baldur's Gate
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Legendary Enchantment — Background
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Commander Legends: Battle for Baldur's Gate (CLB)
Live Play Data
Flaming Fist
0%
Live Inclusion
Times Brought
139
Decks Running
51
Median Cast Turn
5
Drawn → Played
64%
Format
First-cast turn
n=39
3%
T1
5%
T2
26%
T3
15%
T4
18%
T5
28%
T6-9
5%
T10+
Median
5
P25
3
· P75
6
· max
12
On curve
33%
(10 / 39 cast on T3)
The "good card" funnel
139 brought · 62 playersBrought to game
139
Ever drawn
36
Reached battlefield
23
Still on board at game end
17
Once cast, 74% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +2.0pp
Players who cast this card win 40% of the time (n=22) , vs 17% when it never left the library (n=84).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +22.5pp; 95% confidence interval +2.0pp to +43.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
37 instances2.7%
Library
45.9%
Battlefield
27.0%
Graveyard
2.7%
Exile
Commanders that played this card
in tracked games-
1
Yoshimaru, Ever Faithful
7 decks
-
2
Wilson, Refined Grizzly
6 decks
-
3
Lightning, Army of One
3 decks
-
4
Progenitus
3 decks
-
5
Sergeant John Benton
3 decks
-
6
Anara, Wolvid Familiar
2 decks
-
7
Cadira, Caller of the Small
2 decks
-
8
Frodo, Sauron's Bane
2 decks
-
9
Gregor, Shrewd Magistrate
2 decks
-
10
Rograkh, Son of Rohgahh
2 decks
Card text
Flaming Fist
Legendary Enchantment — Background
Commander creatures you own have "Whenever this creature attacks, it gains double strike until end of turn."
Commander Legends: Battle for Baldur's Gate (CLB)
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Common
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Illustrated by Diego Gisbert
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.