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Part of Modern Horizons 3
·
Instant
·
Modern Horizons 3 (MH3)
Live Play Data
Flare of Malice
2%
Live Inclusion
Times Brought
976
Decks Running
481
Median Cast Turn
6.0
Drawn → Played
72%
Format
First-cast turn
n=142
0%
T1
1%
T2
1%
T3
8%
T4
17%
T5
58%
T6-9
15%
T10+
Median
6.0
P25
5
· P75
8
· max
15
On curve
11%
(12 / 142 cast on T4)
Cast same turn as drawn
34%
The "good card" funnel
979 brought · 431 playersBrought to game
979
Ever drawn
198
Reached battlefield
142
Still on board at game end
11
≥ -8.0pp
Players who cast this card win 27% of the time (n=133) , vs 27% when it never left the library (n=624).
When players drew this card but left it in hand, they won 25% (n=47).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap -0.2pp; 95% confidence interval -8.0pp to +7.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
226 instances1.8%
Library
4.9%
Battlefield
65.5%
Graveyard
9.7%
Exile
Commanders that played this card
in tracked games-
1
Sephiroth, Fabled SOLDIER // Sephiroth, One-Winged Angel
111 decks
-
2
Vren, the Relentless
24 decks
-
3
Yuriko, the Tiger's Shadow
23 decks
-
4
Tergrid, God of Fright // Tergrid's Lantern
20 decks
-
5
Vincent Valentine // Galian Beast
16 decks
-
6
Avacyn, Angel of Horror
10 decks
-
7
Super Shredder
8 decks
-
8
Ares, God of War
7 decks
-
9
Baron Helmut Zemo
6 decks
-
10
Fumulus, the Infestation
5 decks
Card text
Flare of Malice
Instant
You may sacrifice a nontoken black creature rather than pay this spell's mana cost.
Each opponent sacrifices a creature or planeswalker with the greatest mana value among creatures and planeswalkers they control.
Modern Horizons 3 (MH3)
·
Rare
·
Illustrated by David Palumbo
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.