collections_bookmark Part of Modern Horizons 3
Flare of Malice card art
Live Play Data

Flare of Malice

{2} {B} {B} · Instant · Modern Horizons 3 (MH3)
2%
Live Inclusion
Times Brought
685
Decks Running
346
Median Cast Turn
6
Drawn → Played
74%
Format

First-cast turn

n=109
0%
T1
0%
T2
2%
T3
6%
T4
19%
T5
59%
T6-9
14%
T10+
Median 6 P25 5 · P75 8 · max 14
On curve 8% (7 / 109 cast on T4) Cast same turn as drawn 33%

The "good card" funnel

686 brought · 319 players
Brought to game
686
Ever drawn
148
Reached battlefield
109
Still on board at game end
7
≥ -9.9pp

Players who cast this card win 27% of the time (n=101) , vs 28% when it never left the library (n=433).

When players drew this card but left it in hand, they won 21% (n=32).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap -0.9pp; 95% confidence interval -9.9pp to +8.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

167 instances
1.8%
Library
4.2%
Battlefield
65.9%
Graveyard
10.8%
Exile
Card text
Flare of Malice card

Flare of Malice

{2} {B} {B}
Instant
You may sacrifice a nontoken black creature rather than pay this spell's mana cost. Each opponent sacrifices a creature or planeswalker with the greatest mana value among creatures and planeswalkers they control.
Modern Horizons 3 (MH3) · Rare · Illustrated by David Palumbo

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.