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Part of Secrets of Strixhaven
·
Instant
·
Secrets of Strixhaven (SOS)
Live Play Data
Flashback
3%
Live Inclusion
Times Brought
2190
Decks Running
958
Median Cast Turn
7.0
Drawn → Played
61%
Format
First-cast turn
n=342
1%
T1
1%
T2
4%
T3
7%
T4
13%
T5
61%
T6-9
13%
T10+
Median
7.0
P25
5
· P75
8
· max
16
On curve
1%
(4 / 342 cast on T1)
Cast same turn as drawn
32%
The "good card" funnel
2192 brought · 789 playersBrought to game
2192
Ever drawn
563
Reached battlefield
342
Still on board at game end
45
≥ +6.7pp
Players who cast this card win 40% of the time (n=333) , vs 28% when it never left the library (n=1423).
When players drew this card but left it in hand, they won 31% (n=210).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +12.0pp; 95% confidence interval +6.7pp to +17.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
635 instances4.3%
Library
7.1%
Battlefield
50.7%
Graveyard
13.1%
Exile
Commanders that played this card
in tracked games-
1
Fire Lord Azula
76 decks
-
2
Vivi Ornitier
68 decks
-
3
Kuja, Genome Sorcerer // Trance Kuja, Fate Defied
65 decks
-
4
Prismari, the Inspiration
35 decks
-
5
Ghyrson Starn, Kelermorph
22 decks
-
6
Smaug the Impenetrable
16 decks
-
7
Quintorius, History Chaser
14 decks
-
8
Rootha, Mastering the Moment
14 decks
-
9
Kefka, Court Mage // Kefka, Ruler of Ruin
13 decks
-
10
Nekusar, the Mindrazer
13 decks
Card text
Flashback
Instant
Target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. (You may cast that card from your graveyard for its flashback cost. Then exile it.)
Secrets of Strixhaven (SOS)
·
Rare
·
Illustrated by Flavio Greco Paglia
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 780,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.