collections_bookmark Part of Secrets of Strixhaven
Flashback card art
Live Play Data

Flashback

{R} · Instant · Secrets of Strixhaven (SOS)
3%
Live Inclusion
Times Brought
1369
Decks Running
633
Median Cast Turn
6
Drawn → Played
62%
Format

First-cast turn

n=227
1%
T1
1%
T2
6%
T3
7%
T4
16%
T5
56%
T6-9
13%
T10+
Median 6 P25 5 · P75 8 · max 15
On curve 1% (3 / 227 cast on T1) Cast same turn as drawn 29%

The "good card" funnel

1371 brought · 527 players
Brought to game
1371
Ever drawn
365
Reached battlefield
227
Still on board at game end
26
≥ +5.4pp

Players who cast this card win 38% of the time (n=208) , vs 26% when it never left the library (n=828).

When players drew this card but left it in hand, they won 32% (n=122).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +12.1pp; 95% confidence interval +5.4pp to +18.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

407 instances
4.2%
Library
6.4%
Battlefield
52.6%
Graveyard
11.8%
Exile

Commanders that played this card

in tracked games
Card text
Flashback card

Flashback

{R}
Instant
Target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. (You may cast that card from your graveyard for its flashback cost. Then exile it.)
Secrets of Strixhaven (SOS) · Rare · Illustrated by Flavio Greco Paglia

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 710,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.