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Part of Secrets of Strixhaven
·
Instant
·
Secrets of Strixhaven (SOS)
Live Play Data
Flashback
3%
Live Inclusion
Times Brought
489
Decks Running
252
Median Cast Turn
6
Drawn → Played
67%
Format
First-cast turn
n=81
2%
T1
1%
T2
5%
T3
6%
T4
10%
T5
59%
T6-9
16%
T10+
Median
6
P25
6
· P75
8
· max
14
On curve
2%
(2 / 81 cast on T1)
Cast same turn as drawn
26%
The "good card" funnel
490 brought · 216 playersBrought to game
490
Ever drawn
121
Reached battlefield
81
Still on board at game end
8
≥ -8.3pp
Players who cast this card win 29% of the time (n=72) , vs 27% when it never left the library (n=314).
When players drew this card but left it in hand, they won 24% (n=34).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +2.0pp; 95% confidence interval -8.3pp to +12.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
130 instances5.4%
Library
6.2%
Battlefield
52.3%
Graveyard
14.6%
Exile
Commanders that played this card
in tracked games-
1
Kuja, Genome Sorcerer // Trance Kuja, Fate Defied
20 decks
-
2
Fire Lord Azula
18 decks
-
3
Vivi Ornitier
15 decks
-
4
Prismari, the Inspiration
14 decks
-
5
Thor, God of Thunder
7 decks
-
6
Nekusar, the Mindrazer
6 decks
-
7
Aziza, Mage Tower Captain
5 decks
-
8
Kefka, Court Mage // Kefka, Ruler of Ruin
5 decks
-
9
Zada, Hedron Grinder
5 decks
-
10
Alania, Divergent Storm
4 decks
Card text
Flashback
Instant
Target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. (You may cast that card from your graveyard for its flashback cost. Then exile it.)
Secrets of Strixhaven (SOS)
·
Rare
·
Illustrated by Flavio Greco Paglia
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 680,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.