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Part of Commander Masters
·
Instant
·
Reality Fracture Commander (FRC)
Card Preview
Flawless Maneuver
Times Brought
4810
Decks Running
2310
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Flawless Maneuver
Instant
If you control a commander, you may cast this spell without paying its mana cost.
Creatures you control gain indestructible until end of turn.
Reality Fracture Commander (FRC)
·
Rare
·
Illustrated by Zoltan Boros
Final zone distribution
929 instances5.1%
Library
5.2%
Battlefield
35.2%
Graveyard
3.0%
Exile
Commanders that played this card
in tracked games-
1
Jace, Multiverse Architect
239 decks
-
2
Giada, Font of Hope
125 decks
-
3
Kaalia of the Vast
88 decks
-
4
Y'shtola, Night's Blessed
64 decks
-
5
Gishath, Sun's Avatar
50 decks
-
6
Captain America, First Avenger
33 decks
-
7
Isshin, Two Heavens as One
30 decks
-
8
Rin and Seri, Inseparable
25 decks
-
9
Baylen, the Haymaker
24 decks
-
10
Jin Sakai, Ghost of Tsushima
24 decks
The "good card" funnel
4813 brought · 1633 playersBrought to game
4813
Ever drawn
870
Reached battlefield
344
Still on board at game end
48
≥ +0.3pp
Players who cast this card win 30% of the time (n=278) , vs 27% when it never left the library (n=2928).
When players drew this card but left it in hand, they won 29% (n=393).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +3.3pp; 95% confidence interval +0.3pp to +6.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=344
1%
T1
1%
T2
4%
T3
9%
T4
12%
T5
58%
T6-9
15%
T10+
Median
7.0
P25
5
· P75
8
· max
19
On curve
6%
(13 / 344 cast on T3)
Cast same turn as drawn
26%
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 750,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.