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Part of Lorwyn Eclipsed
·
Creature — Faerie Rogue
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Lorwyn Eclipsed (ECL)
Live Play Data
Flitterwing Nuisance
0%
Live Inclusion
Times Brought
125
Decks Running
61
Median Cast Turn
5
Drawn → Played
68%
Format
First-cast turn
n=25
16%
T1
8%
T2
8%
T3
12%
T4
8%
T5
44%
T6-9
4%
T10+
Median
5
P25
3
· P75
7
· max
10
On curve
16%
(4 / 25 cast on T1)
Cast same turn as drawn
63%
The "good card" funnel
125 brought · 60 playersBrought to game
125
Ever drawn
37
Reached battlefield
25
Still on board at game end
14
Once cast, 56% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +1.2pp
Players who cast this card win 47% of the time (n=22) , vs 23% when it never left the library (n=71).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +23.3pp; 95% confidence interval +1.2pp to +45.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
39 instances35.9%
Battlefield
38.5%
Graveyard
5.1%
Exile
20.5%
Hand
Commanders that played this card
in tracked games-
1
Maralen, Fae Ascendant
11 decks
-
2
Alela, Cunning Conqueror
10 decks
-
3
Vnwxt, Verbose Host
9 decks
-
4
Yuriko, the Tiger's Shadow
4 decks
-
5
The Wise Mothman
3 decks
-
6
Obyra, Dreaming Duelist
2 decks
-
7
Talion, the Kindly Lord
2 decks
-
8
The Indomitable
2 decks
-
9
The Lord of the Eagles
2 decks
-
10
Anhelo, the Painter
1 decks
Card text
Flitterwing Nuisance
Creature — Faerie Rogue
Flying
This creature enters with a -1/-1 counter on it.

, Remove a counter from this creature: Whenever a creature you control deals combat damage to a player or planeswalker this turn, draw a card.
2 / 2
Lorwyn Eclipsed (ECL)
·
Rare
·
Illustrated by Evyn Fong
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 700,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.