format_list_numbered #25 blue board wipe
Flood of Tears card art
Live Play Data

Flood of Tears

{4} {U} {U} · Sorcery · Crimson Vow Commander (VOC)
1%
Live Inclusion
Times Brought
353
Decks Running
154
Median Cast Turn
8.0
Drawn → Played
41%
Format

First-cast turn

n=38
0%
T1
0%
T2
3%
T3
3%
T4
8%
T5
55%
T6-9
32%
T10+
Median 8.0 P25 6 · P75 10 · max 13
On curve 29% (6 / 38 cast on T6) Cast same turn as drawn 30%

The "good card" funnel

354 brought · 145 players
Brought to game
354
Ever drawn
92
Reached battlefield
38
Still on board at game end
1
≥ -10.7pp

Players who cast this card win 31% of the time (n=30) , vs 26% when it never left the library (n=223).

When players drew this card but left it in hand, they won 39% (n=53).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +5.2pp; 95% confidence interval -10.7pp to +21.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

102 instances
5.9%
Library
1.0%
Battlefield
47.1%
Graveyard
4.9%
Exile

Commanders that played this card

in tracked games
Card text
Flood of Tears card

Flood of Tears

{4} {U} {U}
Sorcery
Return all nonland permanents to their owners' hands. If you return four or more nontoken permanents you control this way, you may put a permanent card from your hand onto the battlefield.
Crimson Vow Commander (VOC) · Rare · Illustrated by Adam Paquette

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 760,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.