collections_bookmark Part of Secrets of Strixhaven
Flow State card art
Live Play Data

Flow State

{1} {U} · Sorcery · Secrets of Strixhaven (SOS)
1%
Live Inclusion
Times Brought
167
Decks Running
88
Median Cast Turn
6.0
Drawn → Played
79%
Format

First-cast turn

n=26
4%
T1
4%
T2
4%
T3
12%
T4
15%
T5
54%
T6-9
8%
T10+
Median 6.0 P25 5 · P75 7 · max 13
On curve 8% (1 / 26 cast on T2) Cast same turn as drawn 48%

The "good card" funnel

167 brought · 83 players
Brought to game
167
Ever drawn
33
Reached battlefield
26
Still on board at game end
0
≥ +1.1pp

Players who cast this card win 40% of the time (n=23) , vs 20% when it never left the library (n=104).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +20.3pp; 95% confidence interval +1.1pp to +39.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

38 instances
2.6%
Library
76.3%
Graveyard
13.2%
Exile
7.9%
Hand

Commanders that played this card

in tracked games
Card text
Flow State card

Flow State

{1} {U}
Sorcery
Look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order. If there is an instant card and a sorcery card in your graveyard, instead put two of them into your hand and the rest on the bottom of your library in any order.
Secrets of Strixhaven (SOS) · Uncommon · Illustrated by Genel Jumalon

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 680,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.