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Part of Tales of Middle-earth
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Legendary Enchantment
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The Lord of the Rings: Tales of Middle-earth (LTR)
Live Play Data
Flowering of the White Tree
3%
Live Inclusion
Times Brought
965
Decks Running
443
Median Cast Turn
5
Drawn → Played
80%
Format
First-cast turn
n=183
4%
T1
10%
T2
8%
T3
13%
T4
19%
T5
35%
T6-9
12%
T10+
Median
5
P25
4
· P75
7
· max
17
On curve
14%
(18 / 183 cast on T2)
Cast same turn as drawn
34%
The "good card" funnel
965 brought · 394 playersBrought to game
965
Ever drawn
229
Reached battlefield
183
Still on board at game end
141
Once cast, 77% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -0.8pp
Players who cast this card win 32% of the time (n=167) , vs 25% when it never left the library (n=600).
When players drew this card but left it in hand, they won 11% (n=42).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +6.5pp; 95% confidence interval -0.8pp to +13.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
241 instances2.9%
Library
58.5%
Battlefield
19.5%
Graveyard
2.9%
Exile
Commanders that played this card
in tracked games-
1
Aragorn, the Uniter
28 decks
-
2
Éowyn, Shieldmaiden
25 decks
-
3
Jodah, the Unifier
20 decks
-
4
Captain America, Team Leader
17 decks
-
5
Thorin, King of Durin's Folk
12 decks
-
6
Yoshimaru, Ever Faithful
11 decks
-
7
Cosmic Spider-Man
9 decks
-
8
Kudo, King Among Bears
9 decks
-
9
Aragorn, King of Gondor
8 decks
-
10
Kratos, Stoic Father
8 decks
Card text
Flowering of the White Tree
Legendary Enchantment
Legendary creatures you control get +2/+1 and have ward
.
Nonlegendary creatures you control get +1/+1.
The Lord of the Rings: Tales of Middle-earth (LTR)
·
Rare
·
Illustrated by Erikas Perl
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 680,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.