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Part of Starter Commander Decks
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Creature — Dragon
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Dragons of Tarkir (DTK)
Live Play Data
Foe-Razer Regent
0%
Live Inclusion
Times Brought
280
Decks Running
107
Median Cast Turn
8.0
Drawn → Played
56%
Format
First-cast turn
n=36
0%
T1
0%
T2
6%
T3
3%
T4
6%
T5
58%
T6-9
28%
T10+
Median
8.0
P25
6
· P75
10
· max
15
On curve
44%
(5 / 36 cast on T7)
Cast same turn as drawn
23%
The "good card" funnel
280 brought · 110 playersBrought to game
280
Ever drawn
64
Reached battlefield
36
Still on board at game end
25
Once cast, 69% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -2.2pp
Players who cast this card win 33% of the time (n=33) , vs 19% when it never left the library (n=180).
When players drew this card but left it in hand, they won 18% (n=25).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +14.3pp; 95% confidence interval -2.2pp to +30.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
68 instances36.8%
Battlefield
22.1%
Graveyard
1.5%
Exile
39.7%
Hand
Commanders that played this card
in tracked games-
1
Atarka, World Render
54 decks
-
2
Maarika, Brutal Gladiator
8 decks
-
3
Neyith of the Dire Hunt
5 decks
-
4
The Ur-Dragon
5 decks
-
5
Tiamat
4 decks
-
6
Miirym, Sentinel Wyrm
2 decks
-
7
Rith, Liberated Primeval
2 decks
-
8
Wayta, Trainer Prodigy
2 decks
-
9
Acolyte of Bahamut
1 decks
-
10
Alena, Kessig Trapper
1 decks
Card text
Foe-Razer Regent
Creature — Dragon
Flying
When this creature enters, you may have it fight target creature you don't control.
Whenever a creature you control fights, put two +1/+1 counters on it at the beginning of the next end step.
4 / 5
Dragons of Tarkir (DTK)
·
Rare
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Illustrated by Lucas Graciano
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 770,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.