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Part of Commander Legends: Battle for Baldur's Gate
·
Legendary Enchantment — Background
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Marvel Super Heroes Commander (MSC)
Card Preview
Folk Hero
Times Brought
240
Decks Running
137
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Final zone distribution
48 instances2.1%
Library
75.0%
Battlefield
6.3%
Graveyard
12.5%
Hand
Commanders that played this card
in tracked games-
1
Captain America, Team Leader
85 decks
-
2
Giada, Font of Hope
19 decks
-
3
Nalia de'Arnise
5 decks
-
4
Dáin of the Ancient Halls
3 decks
-
5
Greymond, Avacyn's Stalwart
3 decks
-
6
Nick Fury, Agent of S.H.I.E.L.D.
3 decks
-
7
Burakos, Party Leader
2 decks
-
8
Kyler, Sigardian Emissary
2 decks
-
9
Myrel, Shield of Argive
2 decks
-
10
Rin and Seri, Inseparable
2 decks
The "good card" funnel
240 brought · 137 playersBrought to game
240
Ever drawn
42
Reached battlefield
36
Still on board at game end
36
Once cast, 89% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -7.0pp
Players who cast this card win 29% of the time (n=27) , vs 26% when it never left the library (n=140).
Observed gap +3.2pp; 95% confidence interval -7.0pp to +13.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=36
14%
T1
8%
T2
17%
T3
11%
T4
22%
T5
22%
T6-9
6%
T10+
Median
4.5
P25
3
· P75
6
· max
12
On curve
22%
(3 / 36 cast on T2)
Cast same turn as drawn
41%
36 of 100 times cast
36%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 640,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.