auto_awesome #22 in Colorless Commander Staples
Fomori Vault card art
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Fomori Vault

Land · The Big Score (BIG)
Times Brought
654
Decks Running
336
In Decks
—
Decklist Inclusion
—
Format

Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.

Card text
Fomori Vault card

Fomori Vault

Land
{T}: Add {C}. {3}, {T}, Discard a card: Look at the top X cards of your library, where X is the number of artifacts you control. Put one of those cards into your hand and the rest on the bottom of your library in a random order.
The Big Score (BIG) · Mythic · Illustrated by Jonas De Ro

Final zone distribution

144 instances
0.7%
Library
63.2%
Battlefield
11.8%
Graveyard
6.3%
Exile

The "good card" funnel

654 brought · 295 players
Brought to game
654
Ever drawn
128
Reached battlefield
98
Still on board at game end
91

Once cast, 93% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -2.2pp

Players who cast this card win 28% of the time (n=77) , vs 24% when it never left the library (n=386).

When players drew this card but left it in hand, they won 24% (n=23).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +3.8pp; 95% confidence interval -2.2pp to +9.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=98
22%
T1
12%
T2
10%
T3
21%
T4
7%
T5
21%
T6-9
5%
T10+
Median 4.0 P25 2 · P75 6 · max 15
Cast same turn as drawn 53%

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 740,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.