Live Play Data
Forbidden Orchard
Land
·
Double Masters 2022 (2X2)
2%
Live Inclusion
Times Brought
1283
Decks Running
631
Median Cast Turn
4.0
Drawn → Played
75%
Format
First-cast turn
n=244
17%
T1
16%
T2
12%
T3
13%
T4
12%
T5
27%
T6-9
4%
T10+
Median
4.0
P25
2
· P75
6
· max
13
Cast same turn as drawn
52%
The "good card" funnel
1283 brought · 526 playersBrought to game
1283
Ever drawn
325
Reached battlefield
244
Still on board at game end
217
Once cast, 89% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +0.1pp
Players who cast this card win 32% of the time (n=221) , vs 25% when it never left the library (n=797).
When players drew this card but left it in hand, they won 39% (n=72).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +6.5pp; 95% confidence interval +0.1pp to +12.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
371 instances3.5%
Library
58.5%
Battlefield
16.2%
Graveyard
5.4%
Exile
Commanders that played this card
in tracked games-
1
The Ur-Dragon
39 decks
-
2
Kynaios and Tiro of Meletis
29 decks
-
3
Kenrith, the Returned King
22 decks
-
4
Tom Bombadil
21 decks
-
5
Kambal, Profiteering Mayor
18 decks
-
6
Toxrill, the Corrosive
13 decks
-
7
Esika, God of the Tree // The Prismatic Bridge
12 decks
-
8
Go-Shintai of Life's Origin
12 decks
-
9
Ms. Bumbleflower
11 decks
-
10
Queen Marchesa
11 decks
Card text
Forbidden Orchard
Land
Double Masters 2022 (2X2)
·
Rare
·
Illustrated by Daniel Ljunggren
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.