Forbidden Orchard card art
Live Play Data

Forbidden Orchard

Land · Double Masters 2022 (2X2)
2%
Live Inclusion
Times Brought
1283
Decks Running
631
Median Cast Turn
4.0
Drawn → Played
75%
Format

First-cast turn

n=244
17%
T1
16%
T2
12%
T3
13%
T4
12%
T5
27%
T6-9
4%
T10+
Median 4.0 P25 2 · P75 6 · max 13
Cast same turn as drawn 52%

The "good card" funnel

1283 brought · 526 players
Brought to game
1283
Ever drawn
325
Reached battlefield
244
Still on board at game end
217

Once cast, 89% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ +0.1pp

Players who cast this card win 32% of the time (n=221) , vs 25% when it never left the library (n=797).

When players drew this card but left it in hand, they won 39% (n=72).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +6.5pp; 95% confidence interval +0.1pp to +12.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

371 instances
3.5%
Library
58.5%
Battlefield
16.2%
Graveyard
5.4%
Exile

Commanders that played this card

in tracked games
Card text
Forbidden Orchard card

Forbidden Orchard

Land
{T}: Add one mana of any color. Whenever you tap this land for mana, target opponent creates a 1/1 colorless Spirit creature token.
Double Masters 2022 (2X2) · Rare · Illustrated by Daniel Ljunggren

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.