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Part of Commander Masters
Live Play Data
Fortified Village
Land
·
Marvel Super Heroes Commander (MSC)
18%
Live Inclusion
Times Brought
3957
Decks Running
1711
Median Cast Turn
4.0
Drawn → Played
78%
Format
First-cast turn
n=738
27%
T1
11%
T2
10%
T3
9%
T4
10%
T5
25%
T6-9
7%
T10+
Median
4.0
P25
1
· P75
6
· max
20
Cast same turn as drawn
64%
The "good card" funnel
3957 brought · 1469 playersBrought to game
3957
Ever drawn
941
Reached battlefield
738
Still on board at game end
704
Once cast, 95% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +3.5pp
Players who cast this card win 27% of the time (n=659) , vs 20% when it never left the library (n=2500).
When players drew this card but left it in hand, they won 29% (n=167).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +6.9pp; 95% confidence interval +3.5pp to +10.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
1027 instances2.9%
Library
68.5%
Battlefield
10.9%
Graveyard
2.9%
Exile
Commanders that played this card
in tracked games-
1
Cloud, Ex-SOLDIER
190 decks
-
2
T'Challa, the Black Panther
179 decks
-
3
Tidus, Yuna's Guardian
136 decks
-
4
Pantlaza, Sun-Favored
130 decks
-
5
Frodo, Adventurous Hobbit
81 decks
-
6
Felothar the Steadfast
79 decks
-
7
Rin and Seri, Inseparable
50 decks
-
8
Sam, Loyal Attendant
31 decks
-
9
Yuna, Grand Summoner
31 decks
-
10
Trostani, Selesnya's Voice
30 decks
Card text
Fortified Village
Land
As this land enters, you may reveal a Forest or Plains card from your hand. If you don't, this land enters tapped.
: Add
or
.
Marvel Super Heroes Commander (MSC)
·
Rare
·
Illustrated by Pablo Mendoza
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.