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Part of Commander Masters
Live Play Data
Fortified Village
Land
·
Marvel Super Heroes Commander (MSC)
19%
Live Inclusion
Times Brought
3036
Decks Running
1324
Median Cast Turn
4.0
Drawn → Played
78%
Format
First-cast turn
n=542
27%
T1
12%
T2
10%
T3
10%
T4
10%
T5
25%
T6-9
7%
T10+
Median
4.0
P25
1
· P75
6
· max
20
Cast same turn as drawn
65%
The "good card" funnel
3036 brought · 1147 playersBrought to game
3036
Ever drawn
697
Reached battlefield
542
Still on board at game end
518
Once cast, 96% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +1.6pp
Players who cast this card win 26% of the time (n=487) , vs 21% when it never left the library (n=1939).
When players drew this card but left it in hand, they won 33% (n=129).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +5.5pp; 95% confidence interval +1.6pp to +9.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
762 instances2.4%
Library
68.0%
Battlefield
10.9%
Graveyard
3.4%
Exile
Commanders that played this card
in tracked games-
1
Cloud, Ex-SOLDIER
152 decks
-
2
T'Challa, the Black Panther
132 decks
-
3
Tidus, Yuna's Guardian
113 decks
-
4
Pantlaza, Sun-Favored
100 decks
-
5
Felothar the Steadfast
67 decks
-
6
Frodo, Adventurous Hobbit
67 decks
-
7
Rin and Seri, Inseparable
40 decks
-
8
Sam, Loyal Attendant
27 decks
-
9
Yuna, Grand Summoner
24 decks
-
10
Trostani, Selesnya's Voice
23 decks
Card text
Fortified Village
Land
As this land enters, you may reveal a Forest or Plains card from your hand. If you don't, this land enters tapped.
: Add
or
.
Marvel Super Heroes Commander (MSC)
·
Rare
·
Illustrated by Pablo Mendoza
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.