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Part of Secrets of Strixhaven
·
Instant
·
Secrets of Strixhaven Commander (SOC)
Card Preview
Fracture
1%
Decklist Inclusion
Times Brought
283
Decks Running
165
In Decks
1212
Decklist Inclusion
1%
Format
Final zone distribution
78 instances2.6%
Library
65.4%
Graveyard
10.3%
Exile
21.8%
Hand
Commanders that played this card
in tracked games-
1
Killian, Decisive Mentor
54 decks
-
2
Breena, the Demagogue
10 decks
-
3
Edgar Markov
9 decks
-
4
Ardbert, Warrior of Darkness
6 decks
-
5
Teysa Karlov
6 decks
-
6
Silverquill, the Disputant
5 decks
-
7
Eriette of the Charmed Apple
3 decks
-
8
Shadrix Silverquill
3 decks
-
9
Astarion, the Decadent
2 decks
-
10
Athreos, God of Passage
2 decks
The "good card" funnel
283 brought · 157 playersBrought to game
283
Ever drawn
76
Reached battlefield
60
Still on board at game end
0
≥ -13.4pp
Players who cast this card win 21% of the time (n=56) , vs 24% when it never left the library (n=190).
When players drew this card but left it in hand, they won 44% (n=16) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap -2.5pp; 95% confidence interval -13.4pp to +8.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=60
0%
T1
0%
T2
8%
T3
5%
T4
17%
T5
53%
T6-9
17%
T10+
Median
7.0
P25
5
· P75
9
· max
17
On curve
0%
(0 / 60 cast on T2)
Cast same turn as drawn
28%
60 of 100 times cast
60%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 630,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.