Live Play Data
Fractured Identity
2%
Live Inclusion
Times Brought
469
Decks Running
208
Median Cast Turn
8.0
Drawn → Played
60%
Format
First-cast turn
n=72
0%
T1
0%
T2
6%
T3
3%
T4
10%
T5
57%
T6-9
25%
T10+
Median
8.0
P25
6
· P75
10
· max
15
On curve
18%
(7 / 72 cast on T5)
Cast same turn as drawn
23%
The "good card" funnel
469 brought · 234 playersBrought to game
469
Ever drawn
120
Reached battlefield
72
Still on board at game end
2
≥ +5.3pp
Players who cast this card win 34% of the time (n=66) , vs 17% when it never left the library (n=278).
When players drew this card but left it in hand, they won 35% (n=44).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +17.0pp; 95% confidence interval +5.3pp to +28.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
138 instances1.4%
Library
1.4%
Battlefield
55.1%
Graveyard
12.3%
Exile
Commanders that played this card
in tracked games-
1
The Tenth Doctor
35 decks
-
2
The Ur-Dragon
30 decks
-
3
Yennett, Cryptic Sovereign
28 decks
-
4
Zedruu the Greathearted
25 decks
-
5
Whtz, the Bibliophile
20 decks
-
6
Kynaios and Tiro of Meletis
16 decks
-
7
The Second Doctor
11 decks
-
8
Ms. Bumbleflower
7 decks
-
9
Codie, Vociferous Codex
6 decks
-
10
Kenrith, the Returned King
5 decks
Card text
Fractured Identity
Sorcery
Exile target nonland permanent. Each player other than its controller creates a token that's a copy of it.
Commander 2017 (C17)
·
Rare
·
Illustrated by Yongjae Choi
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 740,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.