Frantic Search
77% of drawn Frantic Search copies are cast before the game ends, and the card sits in 399 of 2939 tracked Commander decks at 14% inclusion.
Frantic Search resolves in blue Commander decks as a cheap looting instant that pays for itself: draw two, discard two, untap up to three lands. At 14% inclusion across 2939 tracked decks, it is a niche role-player rather than a universal staple, but the players who run it cast it at a high rate.
When a copy reaches a hand, 77% of those copies get cast before the game ends. Median first-cast turn is 6, landing squarely in the midgame. The land-untap clause means the real mana cost is often closer to zero, which explains why players rarely sit on it once they draw it.
Frantic Search is banned in Legacy and Pauper, where its free-spell potential has historically enabled broken loops. In Commander it is legal and unrestricted, and the data shows it spread across 318 distinct players, a sign of genuine broad adoption rather than one enthusiast skewing the numbers.
- 14% of tracked Commander decks include Frantic Search
- 77% of drawn copies are cast before the game ends
- T6 median first-cast turn
- 27% draw rate, consistent with a singleton in a 100-card deck
- 318 distinct players have brought this card to a tracked game
First-cast turn
n=163The "good card" funnel
790 brought · 318 playersOf 790 Frantic Searches brought to tracked games, 213 were drawn, 163 of those were cast, and nearly all resolved straight to the graveyard as the card's rules dictate.
Players who cast this card win 31% of the time (n=161) , vs 27% when it never left the library (n=517).
When players drew this card but left it in hand, they won 43% (n=49) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +4.4pp; 95% confidence interval -3.1pp to +11.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
240 instancesThe vast majority of Frantic Search instances end in the graveyard, exactly as expected for an instant that resolves and is placed there immediately. The small battlefield count reflects copies that were somehow put onto the battlefield through unusual effects.
Commanders that played this card
in tracked games-
1
Y'shtola, Night's Blessed
30 decks
-
2
Fire Lord Azula
16 decks
-
3
Ms. Bumbleflower
11 decks
-
4
Vnwxt, Verbose Host
10 decks
-
5
Alela, Cunning Conqueror
9 decks
-
6
Doctor Doom, King of Latveria
9 decks
-
7
Prismari, the Inspiration
9 decks
-
8
Quandrix, the Proof
9 decks
-
9
Vivi Ornitier
9 decks
-
10
Norman Osborn // Green Goblin
8 decks
The commander list spans Esper, Grixis, Izzet, and Dimir builds, showing Frantic Search is not locked to one archetype but appears wherever blue spellslinging and graveyard synergies overlap.