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Part of Duskmourn: House of Horror
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Enchantment — Room // Enchantment — Room
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Duskmourn: House of Horror (DSK)
Live Play Data
Funeral Room // Awakening Hall
1%
Live Inclusion
Times Brought
815
Decks Running
349
Median Cast Turn
6
Drawn → Played
62%
Format
First-cast turn
n=109
2%
T1
6%
T2
8%
T3
14%
T4
17%
T5
42%
T6-9
11%
T10+
Median
6
P25
4
· P75
8
· max
14
On curve
97%
(3 / 109 cast on T11)
Cast same turn as drawn
31%
The "good card" funnel
815 brought · 315 playersBrought to game
815
Ever drawn
176
Reached battlefield
109
Still on board at game end
84
Once cast, 77% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +6.1pp
Players who cast this card win 44% of the time (n=99) , vs 28% when it never left the library (n=533).
When players drew this card but left it in hand, they won 16% (n=63).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +16.1pp; 95% confidence interval +6.1pp to +26.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
212 instances3.3%
Library
39.6%
Battlefield
21.2%
Graveyard
6.6%
Exile
Commanders that played this card
in tracked games-
1
Wilhelt, the Rotcleaver
28 decks
-
2
Marina Vendrell
27 decks
-
3
Teysa Karlov
20 decks
-
4
Sephiroth, Fabled SOLDIER // Sephiroth, One-Winged Angel
13 decks
-
5
Kambal, Profiteering Mayor
12 decks
-
6
Avacyn, Angel of Horror
10 decks
-
7
Valgavoth, Harrower of Souls
7 decks
-
8
Athreos, God of Passage
6 decks
-
9
Ghoulcaller Gisa
6 decks
-
10
Caesar, Legion's Emperor
5 decks
Card text
Funeral Room
Enchantment — Room
Whenever a creature you control dies, each opponent loses 1 life and you gain 1 life.
(You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)
Awakening Hall
Enchantment — Room
When you unlock this door, return all creature cards from your graveyard to the battlefield.
(You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)
Duskmourn: House of Horror (DSK)
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Mythic
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Illustrated by Miklós Ligeti
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 760,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.