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Part of March of the Machine
·
Sorcery
·
March of the Machine (MOM)
Live Play Data
Furnace Reins
0%
Live Inclusion
Times Brought
140
Decks Running
59
Median Cast Turn
6
Drawn → Played
71%
Format
First-cast turn
n=27
0%
T1
0%
T2
0%
T3
4%
T4
26%
T5
67%
T6-9
4%
T10+
Median
6
P25
5
· P75
8
· max
10
On curve
0%
(0 / 27 cast on T3)
Cast same turn as drawn
42%
The "good card" funnel
140 brought · 54 playersBrought to game
140
Ever drawn
38
Reached battlefield
27
Still on board at game end
0
≥ -21.1pp
Players who cast this card win 13% of the time (n=26) , vs 20% when it never left the library (n=91).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap -7.3pp; 95% confidence interval -21.1pp to +6.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
43 instances7.0%
Library
55.8%
Graveyard
16.3%
Exile
20.9%
Hand
Commanders that played this card
in tracked games-
1
Iroh, Tea Master
6 decks
-
2
Brion Stoutarm
5 decks
-
3
Shadow the Hedgehog
5 decks
-
4
Smaug the Magnificent
4 decks
-
5
Zidane, Tantalus Thief
4 decks
-
6
Edea, Possessed Sorceress
3 decks
-
7
Evereth, Viceroy of Plunder
3 decks
-
8
Gut, True Soul Zealot
3 decks
-
9
Jabs, Mistress of Mockery
2 decks
-
10
Killmonger, Ruthless Usurper
2 decks
Card text
Furnace Reins
Sorcery
Gain control of target creature until end of turn. Untap that creature. Until end of turn, it gains haste and "Whenever this creature deals combat damage to a player or battle, create a Treasure token." (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
March of the Machine (MOM)
·
Uncommon
·
Illustrated by Brian Valeza
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.