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Part of Tales of Middle-earth
·
Instant
·
Tales of Middle-earth Commander (LTC)
Live Play Data
Galadhrim Ambush
2%
Live Inclusion
Times Brought
418
Decks Running
212
Median Cast Turn
7
Drawn → Played
48%
Format
First-cast turn
n=39
3%
T1
3%
T2
0%
T3
10%
T4
3%
T5
67%
T6-9
15%
T10+
Median
7
P25
6
· P75
9
· max
15
On curve
15%
(4 / 39 cast on T4)
Cast same turn as drawn
13%
The "good card" funnel
418 brought · 204 playersBrought to game
418
Ever drawn
81
Reached battlefield
39
Still on board at game end
6
≥ -2.8pp
Players who cast this card win 32% of the time (n=35) , vs 21% when it never left the library (n=283).
When players drew this card but left it in hand, they won 23% (n=38).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +11.3pp; 95% confidence interval -2.8pp to +25.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
93 instances2.2%
Library
6.5%
Battlefield
43.0%
Graveyard
5.4%
Exile
Commanders that played this card
in tracked games-
1
Lathril, Blade of the Elves
27 decks
-
2
Maralen, Fae Ascendant
25 decks
-
3
Galadriel, Elven-Queen
20 decks
-
4
High Perfect Morcant
18 decks
-
5
Galadriel, Light of Valinor
14 decks
-
6
Thranduil, the Elvenking
14 decks
-
7
Dionus, Elvish Archdruid
11 decks
-
8
Witherbloom, the Balancer
11 decks
-
9
Voja, Jaws of the Conclave
10 decks
-
10
Baba Lysaga, Night Witch
5 decks
Card text
Galadhrim Ambush
Instant
Create X 1/1 green Elf Warrior creature tokens, where X is the number of attacking creatures.
Prevent all combat damage that would be dealt this turn by non-Elf creatures.
Tales of Middle-earth Commander (LTC)
·
Rare
·
Illustrated by John Di Giovanni
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 680,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.