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Part of Tales of Middle-earth
·
Instant
·
Tales of Middle-earth Commander (LTC)
Live Play Data
Galadriel's Dismissal
3%
Live Inclusion
Times Brought
446
Decks Running
224
Median Cast Turn
7
Drawn → Played
58%
Format
First-cast turn
n=55
0%
T1
0%
T2
2%
T3
9%
T4
11%
T5
58%
T6-9
20%
T10+
Median
7
P25
6
· P75
9
· max
17
On curve
0%
(0 / 55 cast on T1)
Cast same turn as drawn
16%
The "good card" funnel
446 brought · 207 playersBrought to game
446
Ever drawn
95
Reached battlefield
55
Still on board at game end
10
≥ -8.8pp
Players who cast this card win 36% of the time (n=50) , vs 31% when it never left the library (n=302).
When players drew this card but left it in hand, they won 25% (n=37).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +4.4pp; 95% confidence interval -8.8pp to +17.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
103 instances1.9%
Library
9.7%
Battlefield
47.6%
Graveyard
7.8%
Exile
Commanders that played this card
in tracked games-
1
Galadriel, Light of Valinor
12 decks
-
2
Anti-Venom, Horrifying Healer
9 decks
-
3
Giada, Font of Hope
9 decks
-
4
Ms. Bumbleflower
7 decks
-
5
Aragorn, the Uniter
6 decks
-
6
Cloud, Midgar Mercenary
6 decks
-
7
Thorin, King of Durin's Folk
6 decks
-
8
Edgar Markov
4 decks
-
9
Light-Paws, Emperor's Voice
4 decks
-
10
Queen Marchesa
4 decks
Card text
Galadriel's Dismissal
Instant
Kicker 
(You may pay an additional 
as you cast this spell.)
Target creature phases out. If this spell was kicked, each creature target player controls phases out instead. (Treat phased-out creatures and anything attached to them as though they don't exist until their controller's next turn.)
Tales of Middle-earth Commander (LTC)
·
Rare
·
Illustrated by Alexander Mokhov
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 680,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.