collections_bookmark Part of Tales of Middle-earth auto_awesome #19 in White Commander Staples
Galadriel's Dismissal card art
Card Preview

Galadriel's Dismissal

{W} · Instant · Tales of Middle-earth Commander (LTC)
1%
Decklist Inclusion
Times Brought
446
Decks Running
224
In Decks
1397
Decklist Inclusion
1%
Format
Card text
Galadriel's Dismissal card

Galadriel's Dismissal

{W}
Instant
Kicker {2}{W} (You may pay an additional {2}{W} as you cast this spell.) Target creature phases out. If this spell was kicked, each creature target player controls phases out instead. (Treat phased-out creatures and anything attached to them as though they don't exist until their controller's next turn.)
Tales of Middle-earth Commander (LTC) · Rare · Illustrated by Alexander Mokhov

Final zone distribution

103 instances
1.9%
Library
9.7%
Battlefield
47.6%
Graveyard
7.8%
Exile

Commanders that played this card

in tracked games

The "good card" funnel

446 brought · 207 players
Brought to game
446
Ever drawn
95
Reached battlefield
55
Still on board at game end
10
≥ -8.8pp

Players who cast this card win 36% of the time (n=50) , vs 31% when it never left the library (n=302).

When players drew this card but left it in hand, they won 25% (n=37) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.

Observed gap +4.4pp; 95% confidence interval -8.8pp to +17.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=55
0%
T1
0%
T2
2%
T3
9%
T4
11%
T5
58%
T6-9
20%
T10+
Median 7 P25 6 · P75 9 · max 17
On curve 0% (0 / 55 cast on T1) Cast same turn as drawn 16%
55 of 100 times cast 55%

Full analysis unlocks as more games are tracked. Stats refresh nightly.

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 650,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.