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Part of Commander Masters
·
Creature — Sliver
·
Commander Masters (CMM)
Live Play Data
Galerider Sliver
1%
Live Inclusion
Times Brought
362
Decks Running
173
Median Cast Turn
5
Drawn → Played
90%
Format
First-cast turn
n=107
7%
T1
7%
T2
5%
T3
10%
T4
21%
T5
42%
T6-9
7%
T10+
Median
5
P25
4
· P75
7
· max
13
On curve
7%
(8 / 107 cast on T1)
Cast same turn as drawn
57%
The "good card" funnel
362 brought · 167 playersBrought to game
362
Ever drawn
119
Reached battlefield
107
Still on board at game end
57
Once cast, 53% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -5.9pp
Players who cast this card win 25% of the time (n=97) , vs 22% when it never left the library (n=198).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +3.7pp; 95% confidence interval -5.9pp to +13.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
129 instances2.3%
Library
44.2%
Battlefield
36.4%
Graveyard
7.8%
Exile
Commanders that played this card
in tracked games-
1
The First Sliver
88 decks
-
2
Sliver Overlord
31 decks
-
3
Sliver Gravemother
14 decks
-
4
Omo, Queen of Vesuva
11 decks
-
5
Morophon, the Boundless
10 decks
-
6
Sliver Hivelord
8 decks
-
7
Sliver Queen
3 decks
-
8
Rukarumel, Biologist
2 decks
-
9
Elda, Conjurer of Spectacle
1 decks
-
10
Jodah, Archmage Eternal
1 decks
Card text
Galerider Sliver
Creature — Sliver
Sliver creatures you control have flying.
1 / 1
Commander Masters (CMM)
·
Rare
·
Illustrated by Campbell White
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 700,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.