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Part of Reality Fracture
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Legendary Planeswalker — Garruk
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Reality Fracture (FRA)
Live Play Data
Garruk, Veiled Butcher
0%
Live Inclusion
Times Brought
223
Decks Running
90
Median Cast Turn
7
Drawn → Played
67%
Format
First-cast turn
n=41
0%
T1
2%
T2
0%
T3
7%
T4
17%
T5
59%
T6-9
15%
T10+
Median
7
P25
5
· P75
8
· max
16
On curve
27%
(7 / 41 cast on T5)
Cast same turn as drawn
31%
The "good card" funnel
223 brought · 85 playersBrought to game
223
Ever drawn
61
Reached battlefield
41
Still on board at game end
26
Once cast, 63% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -1.4pp
Players who cast this card win 29% of the time (n=40) , vs 17% when it never left the library (n=149).
When players drew this card but left it in hand, they won 13% (n=19).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +12.6pp; 95% confidence interval -1.4pp to +26.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
67 instances9.0%
Library
38.8%
Battlefield
34.3%
Graveyard
1.5%
Exile
Commanders that played this card
in tracked games-
1
Tam, the Possibility
21 decks
-
2
Loot, the Anomaly
10 decks
-
3
Jace, Multiverse Architect
9 decks
-
4
Carth the Lion
4 decks
-
5
Kefka, Court Mage // Kefka, Ruler of Ruin
4 decks
-
6
Horobi, Death's Wail
3 decks
-
7
Avacyn, Angel of Horror
2 decks
-
8
Sephiroth, Fabled SOLDIER // Sephiroth, One-Winged Angel
2 decks
-
9
Sivitri, Dragon Master
2 decks
-
10
Tinybones, Pocket Nuisance
2 decks
Card text
Garruk, Veiled Butcher
Legendary Planeswalker — Garruk
If a creature an opponent controls would die, exile it instead.
+2: Up to one target creature gets -4/-1 until your next turn.
−2: Each player sacrifices a creature of their choice. If you sacrificed a creature this way, create a 4/4 green Beast creature token with trample.
−3: Each opponent discards two cards. For each opponent who didn't discard two nonland cards this way, you draw a card.
Loyalty 5
Reality Fracture (FRA)
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Mythic
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Illustrated by Victor Adame Minguez
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 780,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.