collections_bookmark
Part of Commander Masters
·
Artifact
·
Commander Masters (CMM)
Live Play Data
Gatewatch Beacon
0%
Live Inclusion
Times Brought
148
Decks Running
78
Median Cast Turn
6.0
Drawn → Played
72%
Format
First-cast turn
n=28
0%
T1
4%
T2
32%
T3
7%
T4
4%
T5
46%
T6-9
7%
T10+
Median
6.0
P25
3
· P75
8
· max
18
On curve
36%
(9 / 28 cast on T3)
Cast same turn as drawn
39%
The "good card" funnel
148 brought · 78 playersBrought to game
148
Ever drawn
39
Reached battlefield
28
Still on board at game end
25
Once cast, 89% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -4.3pp
Players who cast this card win 38% of the time (n=27) , vs 24% when it never left the library (n=98).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +14.0pp; 95% confidence interval -4.3pp to +32.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
40 instances62.5%
Battlefield
10.0%
Graveyard
5.0%
Exile
22.5%
Hand
Commanders that played this card
in tracked games-
1
Commodore Guff
38 decks
-
2
Tam, the Possibility
9 decks
-
3
Jace, Multiverse Architect
4 decks
-
4
Atraxa, Praetors' Voice
3 decks
-
5
Pramikon, Sky Rampart
3 decks
-
6
Worzel, the Protector
3 decks
-
7
Kytheon, Hero of Akros // Gideon, Battle-Forged
2 decks
-
8
Lae'zel, Vlaakith's Champion
2 decks
-
9
Tomik, Wielder of Law
2 decks
-
10
Aminatou, the Fateshifter
1 decks
Card text
Gatewatch Beacon
Artifact
This artifact enters with three loyalty counters on it.
: Add
.
Whenever a planeswalker you control enters, if this artifact has loyalty counters on it, you may move a loyalty counter from this artifact onto that planeswalker.
Commander Masters (CMM)
·
Rare
·
Illustrated by Deruchenko Alexander
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 730,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.