Card Preview
Gateway Plaza
Land — Gate
·
War of the Spark (WAR)
1%
Decklist Inclusion
Times Brought
244
Decks Running
93
In Decks
730
Decklist Inclusion
1%
Format
Card text
Gateway Plaza
Land — Gate
This land enters tapped.
When this land enters, sacrifice it unless you pay
.
: Add one mana of any color.
War of the Spark (WAR)
·
Common
·
Illustrated by Sung Choi
Final zone distribution
76 instances1.3%
Library
63.2%
Battlefield
14.5%
Graveyard
2.6%
Exile
Commanders that played this card
in tracked games-
1
Child of Alara
9 decks
-
2
Arixmethes, Slumbering Isle
7 decks
-
3
Go-Shintai of Life's Origin
5 decks
-
4
Codie, Vociferous Codex
4 decks
-
5
Nine-Fingers Keene
4 decks
-
6
Kenrith, the Returned King
3 decks
-
7
Ramos, Dragon Engine
3 decks
-
8
Felothar the Steadfast
2 decks
-
9
Flubs, the Fool
2 decks
-
10
Hearthhull, the Worldseed
2 decks
The "good card" funnel
244 brought · 85 playersBrought to game
244
Ever drawn
66
Reached battlefield
50
Still on board at game end
48
Once cast, 96% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +6.9pp
Players who cast this card win 44% of the time (n=43) , vs 22% when it never left the library (n=151).
Observed gap +22.2pp; 95% confidence interval +6.9pp to +37.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=50
14%
T1
16%
T2
6%
T3
10%
T4
6%
T5
38%
T6-9
10%
T10+
Median
5.0
P25
2
· P75
7
· max
11
Cast same turn as drawn
42%
50 of 100 times cast
50%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.