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Part of Edge of Eternities
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#3 Golgari board wipe
·
Sorcery
·
Edge of Eternities Commander (EOC)
Live Play Data
Gaze of Granite
2%
Live Inclusion
Times Brought
450
Decks Running
238
Median Cast Turn
9
Drawn → Played
45%
Format
First-cast turn
n=49
0%
T1
0%
T2
2%
T3
0%
T4
4%
T5
53%
T6-9
41%
T10+
Median
9
P25
7
· P75
10
· max
16
Cast same turn as drawn
33%
The "good card" funnel
450 brought · 218 playersBrought to game
450
Ever drawn
109
Reached battlefield
49
Still on board at game end
5
≥ -3.3pp
Players who cast this card win 31% of the time (n=41) , vs 21% when it never left the library (n=284).
When players drew this card but left it in hand, they won 31% (n=54).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +10.3pp; 95% confidence interval -3.3pp to +23.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
121 instances2.5%
Library
4.1%
Battlefield
47.1%
Graveyard
6.6%
Exile
Commanders that played this card
in tracked games-
1
Hearthhull, the Worldseed
125 decks
-
2
Szarel, Genesis Shepherd
31 decks
-
3
Lord Windgrace
15 decks
-
4
Otrimi, the Ever-Playful
10 decks
-
5
Zaxara, the Exemplary
8 decks
-
6
Aphelia, Viper Whisperer
5 decks
-
7
Slimefoot, the Stowaway
3 decks
-
8
Belbe, Corrupted Observer
2 decks
-
9
Dina, Soul Steeper
2 decks
-
10
Korvold, Fae-Cursed King
2 decks
Card text
Gaze of Granite
Sorcery
Destroy each nonland permanent with mana value X or less.
Edge of Eternities Commander (EOC)
·
Rare
·
Illustrated by Nils Hamm
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 760,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.