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Gemhide Sliver card art
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Gemhide Sliver

{1} {G} · Creature — Sliver · Commander Masters (CMM)
Times Brought
461
Decks Running
263
In Decks
—
Decklist Inclusion
—
Format

Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.

Card text
Gemhide Sliver card

Gemhide Sliver

{1} {G}
Creature — Sliver
All Slivers have "{T}: Add one mana of any color."
1 / 1
Commander Masters (CMM) · Common · Illustrated by Alayna Danner

Final zone distribution

114 instances
5.3%
Library
59.6%
Battlefield
18.4%
Graveyard
5.3%
Exile

Commanders that played this card

in tracked games

The "good card" funnel

461 brought · 247 players
Brought to game
461
Ever drawn
109
Reached battlefield
96
Still on board at game end
68

Once cast, 71% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ +2.3pp

Players who cast this card win 30% of the time (n=74) , vs 21% when it never left the library (n=260).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +8.6pp; 95% confidence interval +2.3pp to +14.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=96
11%
T1
16%
T2
17%
T3
9%
T4
14%
T5
30%
T6-9
3%
T10+
Median 4.0 P25 2 · P75 6 · max 14
On curve 27% (15 / 96 cast on T2) Cast same turn as drawn 55%

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.