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Part of Tales of Middle-earth
·
Sorcery
·
Foundations (FDN)
Card Preview
Genesis Wave
1%
Decklist Inclusion
Times Brought
329
Decks Running
164
In Decks
1373
Decklist Inclusion
1%
Format
Card text
Genesis Wave
Sorcery
Reveal the top X cards of your library. You may put any number of permanent cards with mana value X or less from among them onto the battlefield. Then put all cards revealed this way that weren't put onto the battlefield into your graveyard.
Foundations (FDN)
·
Rare
·
Illustrated by Arif Wijaya
Final zone distribution
82 instances2.4%
Library
3.7%
Battlefield
54.9%
Graveyard
3.7%
Exile
Commanders that played this card
in tracked games-
1
Galadriel, Elven-Queen
15 decks
-
2
Lathril, Blade of the Elves
11 decks
-
3
Witherbloom, the Balancer
9 decks
-
4
High Perfect Morcant
5 decks
-
5
Marwyn, the Nurturer
5 decks
-
6
Azusa, Lost but Seeking
4 decks
-
7
Omnath, Locus of Rage
4 decks
-
8
Raggadragga, Goreguts Boss
4 decks
-
9
Thranduil, the Elvenking
4 decks
-
10
Dionus, Elvish Archdruid
3 decks
The "good card" funnel
332 brought · 155 playersBrought to game
332
Ever drawn
73
Reached battlefield
38
Still on board at game end
3
≥ -4.8pp
Players who cast this card win 31% of the time (n=34) , vs 21% when it never left the library (n=215).
When players drew this card but left it in hand, they won 20% (n=30) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +10.2pp; 95% confidence interval -4.8pp to +25.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=38
3%
T1
3%
T2
3%
T3
3%
T4
3%
T5
74%
T6-9
13%
T10+
Median
7.0
P25
6
· P75
9
· max
17
Cast same turn as drawn
34%
38 of 100 times cast
38%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 650,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.