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Part of Tales of Middle-earth
·
Sorcery
·
Foundations (FDN)
Card Preview
Genesis Wave
Times Brought
767
Decks Running
411
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Genesis Wave
Sorcery
Reveal the top X cards of your library. You may put any number of permanent cards with mana value X or less from among them onto the battlefield. Then put all cards revealed this way that weren't put onto the battlefield into your graveyard.
Foundations (FDN)
·
Rare
·
Illustrated by Arif Wijaya
Final zone distribution
156 instances1.3%
Library
7.7%
Battlefield
55.8%
Graveyard
2.6%
Exile
Commanders that played this card
in tracked games-
1
Galadriel, Elven-Queen
27 decks
-
2
Witherbloom, the Balancer
22 decks
-
3
Thranduil, the Elvenking
18 decks
-
4
Marwyn, the Nurturer
15 decks
-
5
Omnath, Locus of Mana
14 decks
-
6
Kwia Vigorbloom
12 decks
-
7
Lathril, Blade of the Elves
12 decks
-
8
Azusa, Lost but Seeking
10 decks
-
9
The Notary Hobbits
10 decks
-
10
Galadriel, Light of Valinor
9 decks
The "good card" funnel
767 brought · 382 playersBrought to game
767
Ever drawn
140
Reached battlefield
87
Still on board at game end
12
≥ +2.3pp
Players who cast this card win 33% of the time (n=82) , vs 25% when it never left the library (n=546).
When players drew this card but left it in hand, they won 25% (n=47).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +7.8pp; 95% confidence interval +2.3pp to +13.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=87
0%
T1
0%
T2
0%
T3
7%
T4
8%
T5
70%
T6-9
15%
T10+
Median
7
P25
6
· P75
9
· max
16
Cast same turn as drawn
35%
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 780,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.