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Part of Dominaria United
·
Legendary Artifact
·
Dominaria United Commander (DMC)
Live Play Data
Gerrard's Hourglass Pendant
0%
Live Inclusion
Times Brought
128
Decks Running
64
Median Cast Turn
7.0
Drawn → Played
73%
Format
First-cast turn
n=24
0%
T1
0%
T2
8%
T3
4%
T4
8%
T5
67%
T6-9
13%
T10+
Median
7.0
P25
6
· P75
8
· max
11
On curve
0%
(0 / 24 cast on T1)
Cast same turn as drawn
36%
The "good card" funnel
128 brought · 63 playersBrought to game
128
Ever drawn
33
Reached battlefield
24
Still on board at game end
15
Once cast, 63% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -3.1pp
Players who cast this card win 42% of the time (n=23) , vs 25% when it never left the library (n=83).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +17.7pp; 95% confidence interval -3.1pp to +38.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
36 instances2.8%
Library
41.7%
Battlefield
19.4%
Graveyard
19.4%
Exile
Commanders that played this card
in tracked games-
1
Dihada, Binder of Wills
9 decks
-
2
Whtz, the Bibliophile
6 decks
-
3
Elesh Norn, Mother of Machines
5 decks
-
4
Urza, Lord High Artificer
3 decks
-
5
Atogatog
2 decks
- 6 Emrakul, the Promised End 2 decks
-
7
Ib Halfheart, Goblin Tactician
2 decks
-
8
Sami, Wildcat Captain
2 decks
- 9 Zhulodok, Void Gorger 2 decks
-
10
Akiri, Line-Slinger
1 decks
Card text
Gerrard's Hourglass Pendant
Legendary Artifact
Flash
If a player would begin an extra turn, that player skips that turn instead.
,
, Exile Gerrard's Hourglass Pendant: Return to the battlefield tapped all artifact, creature, enchantment, and land cards in your graveyard that were put there from the battlefield this turn.
Dominaria United Commander (DMC)
·
Rare
·
Illustrated by Sam Burley
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 760,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.