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Part of The Lost Caverns of Ixalan
·
Instant
·
The Lost Caverns of Ixalan (LCI)
Card Preview
Get Lost
1%
Decklist Inclusion
Times Brought
357
Decks Running
184
In Decks
1167
Decklist Inclusion
1%
Format
Card text
Get Lost
Instant
Destroy target creature, enchantment, or planeswalker. Its controller creates two Map tokens. (They're artifacts with "
,
, Sacrifice this token: Target creature you control explores. Activate only as a sorcery.")
The Lost Caverns of Ixalan (LCI)
·
Rare
·
Illustrated by Eli Minaya
Final zone distribution
77 instances1.3%
Library
2.6%
Battlefield
68.8%
Graveyard
9.1%
Exile
Commanders that played this card
in tracked games-
1
Giada, Font of Hope
8 decks
-
2
Kambal, Profiteering Mayor
8 decks
-
3
Cloud, Ex-SOLDIER
7 decks
-
4
Elda, Conjurer of Spectacle
7 decks
-
5
Ms. Bumbleflower
7 decks
-
6
Queen Marchesa
6 decks
-
7
Edgar Markov
4 decks
-
8
Pantlaza, Sun-Favored
4 decks
-
9
Arahbo, Roar of the World
3 decks
-
10
Esika, God of the Tree // The Prismatic Bridge
3 decks
The "good card" funnel
357 brought · 175 playersBrought to game
357
Ever drawn
64
Reached battlefield
50
Still on board at game end
2
≥ -23.4pp
Players who cast this card win 16% of the time (n=43) , vs 28% when it never left the library (n=239).
Observed gap -12.1pp; 95% confidence interval -23.4pp to -0.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=50
0%
T1
0%
T2
6%
T3
10%
T4
22%
T5
50%
T6-9
12%
T10+
Median
6.0
P25
5
· P75
8
· max
14
On curve
0%
(0 / 50 cast on T2)
Cast same turn as drawn
32%
50 of 100 times cast
50%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.