collections_bookmark Part of Commander Masters
Ghostly Flicker card art
Live Play Data

Ghostly Flicker

{2} {U} · Instant · Commander Masters (CMM)
3%
Live Inclusion
Times Brought
1031
Decks Running
517
Median Cast Turn
7
Drawn → Played
52%
Format

First-cast turn

n=139
1%
T1
0%
T2
4%
T3
6%
T4
11%
T5
60%
T6-9
19%
T10+
Median 7 P25 6 · P75 9 · max 14
On curve 4% (5 / 139 cast on T3) Cast same turn as drawn 26%

The "good card" funnel

1032 brought · 456 players
Brought to game
1032
Ever drawn
267
Reached battlefield
139
Still on board at game end
19
≥ +10.2pp

Players who cast this card win 43% of the time (n=121) , vs 24% when it never left the library (n=645).

When players drew this card but left it in hand, they won 34% (n=121).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +19.2pp; 95% confidence interval +10.2pp to +28.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

308 instances
1.0%
Library
6.2%
Battlefield
49.0%
Graveyard
7.5%
Exile

Commanders that played this card

in tracked games
Card text
Ghostly Flicker card

Ghostly Flicker

{2} {U}
Instant
Exile two target artifacts, creatures, and/or lands you control, then return those cards to the battlefield under your control.
Commander Masters (CMM) · Common · Illustrated by Raymond Swanland

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 700,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.