collections_bookmark Part of Commander Masters
Ghostly Flicker card art
Card Preview

Ghostly Flicker

{2} {U} · Instant · Commander Masters (CMM)
Times Brought
785
Decks Running
432
In Decks
—
Decklist Inclusion
—
Format

Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.

Card text
Ghostly Flicker card

Ghostly Flicker

{2} {U}
Instant
Exile two target artifacts, creatures, and/or lands you control, then return those cards to the battlefield under your control.
Commander Masters (CMM) · Common · Illustrated by Raymond Swanland

Final zone distribution

175 instances
5.1%
Library
5.1%
Battlefield
40.0%
Graveyard
4.6%
Exile

Commanders that played this card

in tracked games

The "good card" funnel

785 brought · 384 players
Brought to game
785
Ever drawn
159
Reached battlefield
71
Still on board at game end
9
≥ -1.4pp

Players who cast this card win 28% of the time (n=62) , vs 23% when it never left the library (n=453).

When players drew this card but left it in hand, they won 21% (n=64).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +5.2pp; 95% confidence interval -1.4pp to +11.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=71
0%
T1
0%
T2
1%
T3
4%
T4
10%
T5
62%
T6-9
23%
T10+
Median 7 P25 6 · P75 9 · max 14
On curve 1% (1 / 71 cast on T3) Cast same turn as drawn 20%

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 730,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.