collections_bookmark
Part of Outlaws of Thunder Junction
·
Creature — Spirit Rogue
·
Outlaws of Thunder Junction Commander (OTC)
Card Preview
Ghostly Pilferer
1%
Decklist Inclusion
Times Brought
214
Decks Running
116
In Decks
991
Decklist Inclusion
1%
Format
Final zone distribution
73 instances5.5%
Library
24.7%
Battlefield
47.9%
Graveyard
12.3%
Exile
Commanders that played this card
in tracked games-
1
Gonti, Canny Acquisitor
15 decks
-
2
Hashaton, Scarab's Fist
13 decks
-
3
Norman Osborn // Green Goblin
10 decks
-
4
Captain Howler, Sea Scourge
9 decks
-
5
Millicent, Restless Revenant
9 decks
-
6
Flubs, the Fool
4 decks
-
7
Kamiz, Obscura Oculus
4 decks
-
8
Anowon, the Ruin Thief
3 decks
-
9
Doctor Doom, King of Latveria
3 decks
-
10
Vnwxt, Verbose Host
3 decks
The "good card" funnel
217 brought · 114 playersBrought to game
217
Ever drawn
66
Reached battlefield
44
Still on board at game end
18
Once cast, 41% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -8.0pp
Players who cast this card win 29% of the time (n=41) , vs 23% when it never left the library (n=127).
When players drew this card but left it in hand, they won 51% (n=21) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +6.1pp; 95% confidence interval -8.0pp to +20.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=44
2%
T1
14%
T2
7%
T3
11%
T4
16%
T5
39%
T6-9
11%
T10+
Median
5.5
P25
4
· P75
8
· max
11
On curve
16%
(6 / 44 cast on T2)
Cast same turn as drawn
47%
44 of 100 times cast
44%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 640,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.