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Part of Outlaws of Thunder Junction
·
Creature — Spirit Rogue
·
Outlaws of Thunder Junction Commander (OTC)
Card Preview
Ghostly Pilferer
1%
Decklist Inclusion
Times Brought
136
Decks Running
71
In Decks
747
Decklist Inclusion
1%
Format
Final zone distribution
48 instances2.1%
Library
31.3%
Battlefield
47.9%
Graveyard
8.3%
Exile
Commanders that played this card
in tracked games-
1
Gonti, Canny Acquisitor
11 decks
-
2
Captain Howler, Sea Scourge
7 decks
-
3
Norman Osborn // Green Goblin
7 decks
-
4
Hashaton, Scarab's Fist
6 decks
-
5
Doctor Doom, King of Latveria
3 decks
-
6
Kamiz, Obscura Oculus
3 decks
-
7
Millicent, Restless Revenant
3 decks
-
8
Sefris of the Hidden Ways
2 decks
-
9
Vnwxt, Verbose Host
2 decks
-
10
Anowon, the Ruin Thief
1 decks
The "good card" funnel
139 brought · 71 playersBrought to game
139
Ever drawn
43
Reached battlefield
30
Still on board at game end
15
Once cast, 50% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -9.4pp
Players who cast this card win 28% of the time (n=30) , vs 21% when it never left the library (n=82).
Observed gap +6.9pp; 95% confidence interval -9.4pp to +23.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=30
3%
T1
3%
T2
10%
T3
13%
T4
23%
T5
43%
T6-9
3%
T10+
Median
5.0
P25
4
· P75
7
· max
10
On curve
7%
(1 / 30 cast on T2)
Cast same turn as drawn
53%
30 of 100 times cast
30%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting.