collections_bookmark
Part of Commander Legends: Battle for Baldur's Gate
·
Creature — Insect
·
Commander Legends: Battle for Baldur's Gate (CLB)
Live Play Data
Giant Ankheg
0%
Live Inclusion
Times Brought
217
Decks Running
89
Median Cast Turn
7
Drawn → Played
66%
Format
First-cast turn
n=39
0%
T1
0%
T2
8%
T3
8%
T4
18%
T5
46%
T6-9
21%
T10+
Median
7
P25
5
· P75
8
· max
16
On curve
77%
(3 / 39 cast on T8)
Cast same turn as drawn
38%
The "good card" funnel
217 brought · 85 playersBrought to game
217
Ever drawn
59
Reached battlefield
39
Still on board at game end
25
Once cast, 64% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -5.7pp
Players who cast this card win 29% of the time (n=35) , vs 20% when it never left the library (n=132).
When players drew this card but left it in hand, they won 25% (n=20).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +9.0pp; 95% confidence interval -5.7pp to +23.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
63 instances6.3%
Library
39.7%
Battlefield
25.4%
Graveyard
1.6%
Exile
Commanders that played this card
in tracked games-
1
Kona, Rescue Beastie
15 decks
-
2
Zask, Skittering Swarmlord
6 decks
-
3
Grist, the Hunger Tide
5 decks
-
4
Atla Palani, Nest Tender
4 decks
-
5
Imoti, Celebrant of Bounty
4 decks
-
6
Nikya of the Old Ways
4 decks
-
7
Raggadragga, Goreguts Boss
4 decks
-
8
Omnath, Locus of Mana
3 decks
-
9
Ruric Thar, the Unbowed
3 decks
-
10
Toph, Earthbending Master
3 decks
Card text
Giant Ankheg
Creature — Insect
Trample
Ward
(Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays
.)
Other creatures you control have trample and ward
.
8 / 8
Commander Legends: Battle for Baldur's Gate (CLB)
·
Uncommon
·
Illustrated by Dave Kendall
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.