collections_bookmark Part of Reality Fracture
Gideon the Oathless card art
Live Play Data

Gideon the Oathless

{2} {B} · Legendary Creature — Human Mercenary · Reality Fracture (FRA)
0%
Live Inclusion
Times Brought
111
Decks Running
52
Median Cast Turn
5
Drawn → Played
86%
Format

First-cast turn

n=27
0%
T1
4%
T2
33%
T3
4%
T4
15%
T5
30%
T6-9
15%
T10+
Median 5 P25 3 · P75 8 · max 12
On curve 37% (9 / 27 cast on T3) Cast same turn as drawn 28%

The "good card" funnel

111 brought · 48 players
Brought to game
111
Ever drawn
29
Reached battlefield
25
Still on board at game end
10

Once cast, 40% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -21.2pp

Players who cast this card win 23% of the time (n=23) , vs 25% when it never left the library (n=76).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap -2.2pp; 95% confidence interval -21.2pp to +16.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

30 instances
10.0%
Library
33.3%
Battlefield
40.0%
Graveyard
6.7%
Exile

Commanders that played this card

in tracked games
Card text
Gideon the Oathless card

Gideon the Oathless

{2} {B}
Legendary Creature — Human Mercenary
Ward—Discard a card. Whenever a creature an opponent controls enters, Gideon deals 1 damage to that player. Whenever an opponent activates a loyalty ability, Gideon deals 1 damage to that player.
3 / 3
Reality Fracture (FRA) · Rare · Illustrated by Manuel Castañón

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 780,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.