bolt
Game Changer
on the MTG Commander Game Changers list
·
Instant
·
Double Masters 2022 (2X2)
Card Preview
Gifts Ungiven
1%
Decklist Inclusion
Times Brought
152
Decks Running
82
In Decks
732
Decklist Inclusion
1%
Format
Final zone distribution
57 instances1.8%
Library
1.8%
Battlefield
61.4%
Graveyard
7.0%
Exile
Commanders that played this card
in tracked games-
1
Fire Lord Azula
5 decks
-
2
Teval, the Balanced Scale
4 decks
-
3
Noctis, Prince of Lucis
3 decks
-
4
Bruce Banner // The Incredible Hulk
2 decks
-
5
Bruna, Light of Alabaster
2 decks
-
6
Crystal, Inhuman Princess
2 decks
-
7
Emet-Selch, Unsundered // Hades, Sorcerer of Eld
2 decks
-
8
Emry, Lurker of the Loch
2 decks
-
9
Kefka, Court Mage // Kefka, Ruler of Ruin
2 decks
-
10
Kynaios and Tiro of Meletis
2 decks
The "good card" funnel
152 brought · 77 playersBrought to game
152
Ever drawn
47
Reached battlefield
26
Still on board at game end
1
≥ -10.8pp
Players who cast this card win 39% of the time (n=26) , vs 30% when it never left the library (n=86).
When players drew this card but left it in hand, they won 29% (n=20) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +8.5pp; 95% confidence interval -10.8pp to +27.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=26
0%
T1
0%
T2
4%
T3
15%
T4
31%
T5
42%
T6-9
8%
T10+
Median
5.5
P25
5
· P75
8
· max
12
On curve
19%
(4 / 26 cast on T4)
Cast same turn as drawn
28%
26 of 100 times cast
26%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 630,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.