bolt
Game Changer
on the MTG Commander Game Changers list
·
Instant
·
Double Masters 2022 (2X2)
Card Preview
Gifts Ungiven
1%
Decklist Inclusion
Times Brought
253
Decks Running
137
In Decks
1086
Decklist Inclusion
1%
Format
Card text
Gifts Ungiven
Instant
Search your library for up to four cards with different names and reveal them. Target opponent chooses two of those cards. Put the chosen cards into your graveyard and the rest into your hand. Then shuffle.
Double Masters 2022 (2X2)
·
Rare
·
Illustrated by Chris Rallis
Final zone distribution
94 instances5.3%
Library
1.1%
Battlefield
59.6%
Graveyard
9.6%
Exile
Commanders that played this card
in tracked games-
1
Fire Lord Azula
8 decks
-
2
Teval, the Balanced Scale
6 decks
-
3
Thranduil, the Elvenking
6 decks
-
4
Vivi Ornitier
6 decks
-
5
Noctis, Prince of Lucis
5 decks
-
6
Kefka, Court Mage // Kefka, Ruler of Ruin
4 decks
-
7
Emet-Selch, Unsundered // Hades, Sorcerer of Eld
3 decks
-
8
Gale, Waterdeep Prodigy
3 decks
-
9
Kynaios and Tiro of Meletis
3 decks
-
10
Rograkh, Son of Rohgahh
3 decks
The "good card" funnel
253 brought · 131 playersBrought to game
253
Ever drawn
76
Reached battlefield
43
Still on board at game end
1
≥ -1.4pp
Players who cast this card win 42% of the time (n=41) , vs 28% when it never left the library (n=139).
When players drew this card but left it in hand, they won 25% (n=31) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +14.0pp; 95% confidence interval -1.4pp to +29.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=43
0%
T1
5%
T2
5%
T3
16%
T4
28%
T5
35%
T6-9
12%
T10+
Median
5
P25
4
· P75
7
· max
13
On curve
26%
(7 / 43 cast on T4)
Cast same turn as drawn
36%
43 of 100 times cast
43%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.