bolt
Game Changer
on the MTG Commander Game Changers list
format_list_numbered
#7 blue tutor
·
Instant
·
Double Masters 2022 (2X2)
Card Preview
Gifts Ungiven
Times Brought
531
Decks Running
278
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Gifts Ungiven
Instant
Search your library for up to four cards with different names and reveal them. Target opponent chooses two of those cards. Put the chosen cards into your graveyard and the rest into your hand. Then shuffle.
Double Masters 2022 (2X2)
·
Rare
·
Illustrated by Chris Rallis
Final zone distribution
133 instances5.3%
Library
2.3%
Battlefield
54.1%
Graveyard
8.3%
Exile
Commanders that played this card
in tracked games-
1
Thranduil, the Elvenking
23 decks
-
2
Fire Lord Azula
17 decks
-
3
Vivi Ornitier
16 decks
-
4
Teval, the Balanced Scale
9 decks
-
5
Muldrotha, the Gravetide
8 decks
-
6
Iroh, Grand Lotus
7 decks
-
7
Kefka, Court Mage // Kefka, Ruler of Ruin
7 decks
-
8
Sliver Overlord
7 decks
-
9
Kilo, Apogee Mind
5 decks
-
10
Noctis, Prince of Lucis
5 decks
The "good card" funnel
531 brought · 256 playersBrought to game
531
Ever drawn
114
Reached battlefield
59
Still on board at game end
3
≥ +1.8pp
Players who cast this card win 32% of the time (n=47) , vs 23% when it never left the library (n=301).
When players drew this card but left it in hand, they won 30% (n=47).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +9.2pp; 95% confidence interval +1.8pp to +16.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=59
2%
T1
0%
T2
12%
T3
24%
T4
19%
T5
37%
T6-9
7%
T10+
Median
5
P25
4
· P75
7
· max
14
On curve
37%
(14 / 59 cast on T4)
Cast same turn as drawn
42%
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 750,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.