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Part of Starter Commander Decks
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Legendary Creature — Human Wizard
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Innistrad Remastered (INR)
Live Play Data
Gisa and Geralf
1%
Live Inclusion
Times Brought
452
Decks Running
170
Median Cast Turn
5.0
Drawn → Played
65%
Format
First-cast turn
n=184
1%
T1
2%
T2
7%
T3
29%
T4
18%
T5
35%
T6-9
8%
T10+
Median
5.0
P25
4
· P75
7
· max
13
On curve
39%
(53 / 184 cast on T4)
Cast same turn as drawn
35%
The "good card" funnel
452 brought · 162 playersBrought to game
452
Ever drawn
102
Reached battlefield
66
Still on board at game end
35
Once cast, 53% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +11.7pp
Players who cast this card win 40% of the time (n=60) , vs 15% when it never left the library (n=295).
When players drew this card but left it in hand, they won 27% (n=35).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +24.5pp; 95% confidence interval +11.7pp to +37.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
115 instances5.2%
Library
30.4%
Battlefield
29.6%
Graveyard
11.3%
Exile
Commanders that played this card
in tracked games-
1
Wilhelt, the Rotcleaver
65 decks
-
2
The Scarab God
37 decks
-
3
Varina, Lich Queen
30 decks
-
4
Grimgrin, Corpse-Born
8 decks
-
5
Temmet, Naktamun's Will
8 decks
-
6
Lord of Tresserhorn
2 decks
-
7
Narfi, Betrayer King
2 decks
-
8
Nevinyrral, Urborg Tyrant
2 decks
-
9
Sidisi, Brood Tyrant
2 decks
-
10
Eloise, Nephalia Sleuth
1 decks
Card text
Gisa and Geralf
Legendary Creature — Human Wizard
When Gisa and Geralf enters, mill four cards.
Once during each of your turns, you may cast a Zombie creature spell from your graveyard.
4 / 4
Innistrad Remastered (INR)
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Rare
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Illustrated by Karla Ortiz
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 770,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.