collections_bookmark Part of Duskmourn: House of Horror auto_awesome #6 in Dimir Commander Staples
Gloomlake Verge card art
Card Preview

Gloomlake Verge

Land · Duskmourn: House of Horror (DSK)
2%
Decklist Inclusion
Times Brought
599
Decks Running
314
In Decks
2356
Decklist Inclusion
2%
Format
Card text
Gloomlake Verge card

Gloomlake Verge

Land
{T}: Add {U}. {T}: Add {B}. Activate only if you control an Island or a Swamp.
Duskmourn: House of Horror (DSK) · Rare · Illustrated by Marco Gorlei

Final zone distribution

193 instances
1.6%
Library
66.8%
Battlefield
15.5%
Graveyard
4.1%
Exile

Commanders that played this card

in tracked games

The "good card" funnel

599 brought · 272 players
Brought to game
599
Ever drawn
172
Reached battlefield
137
Still on board at game end
129

Once cast, 94% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ +2.2pp

Players who cast this card win 33% of the time (n=120) , vs 22% when it never left the library (n=335).

When players drew this card but left it in hand, they won 15% (n=34) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.

Observed gap +11.1pp; 95% confidence interval +2.2pp to +20.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=137
15%
T1
18%
T2
12%
T3
10%
T4
11%
T5
27%
T6-9
6%
T10+
Median 4 P25 2 · P75 7 · max 11
Cast same turn as drawn 54%
569 of 300 tracked games 99%

Full analysis unlocks as more games are tracked. Stats refresh nightly.

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 650,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.