auto_awesome
#22 in Red Commander Staples
·
Creature — Goblin
·
Vintage Masters (VMA)
Live Play Data
Goblin Lackey
1%
Live Inclusion
Times Brought
631
Decks Running
308
Median Cast Turn
3.0
Drawn → Played
87%
Format
First-cast turn
n=128
32%
T1
16%
T2
8%
T3
7%
T4
7%
T5
23%
T6-9
6%
T10+
Median
3.0
P25
1
· P75
6
· max
14
On curve
32%
(41 / 128 cast on T1)
Cast same turn as drawn
75%
The "good card" funnel
631 brought · 293 playersBrought to game
631
Ever drawn
147
Reached battlefield
128
Still on board at game end
54
Once cast, 42% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -15.3pp
Players who cast this card win 23% of the time (n=116) , vs 30% when it never left the library (n=432).
When players drew this card but left it in hand, they won 22% (n=17).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap -7.3pp; 95% confidence interval -15.3pp to +0.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
163 instances6.1%
Library
33.1%
Battlefield
41.7%
Graveyard
8.6%
Exile
Commanders that played this card
in tracked games-
1
Krenko, Mob Boss
169 decks
-
2
Zada, Hedron Grinder
70 decks
-
3
The Great Goblin
12 decks
-
4
Muxus, Goblin Grandee
11 decks
-
5
Wort, Boggart Auntie
5 decks
-
6
Bolg, Erebor's Reckoning
4 decks
-
7
General Kreat, the Boltbringer
4 decks
-
8
Grub, Storied Matriarch // Grub, Notorious Auntie
4 decks
-
9
Ingris Stingerquill
4 decks
-
10
Purphoros, God of the Forge
3 decks
Card text
Goblin Lackey
Creature — Goblin
Whenever this creature deals damage to a player, you may put a Goblin permanent card from your hand onto the battlefield.
1 / 1
Vintage Masters (VMA)
·
Rare
·
Illustrated by Christopher Moeller
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 780,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.