Live Play Data
Goblin Recruiter
1%
Live Inclusion
Times Brought
490
Decks Running
218
Median Cast Turn
4
Drawn → Played
74%
Format
First-cast turn
n=73
4%
T1
14%
T2
16%
T3
19%
T4
8%
T5
36%
T6-9
3%
T10+
Median
4
P25
3
· P75
6
· max
12
On curve
18%
(10 / 73 cast on T2)
Cast same turn as drawn
52%
The "good card" funnel
490 brought · 201 playersBrought to game
490
Ever drawn
98
Reached battlefield
73
Still on board at game end
34
Once cast, 47% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -7.2pp
Players who cast this card win 32% of the time (n=67) , vs 28% when it never left the library (n=319).
When players drew this card but left it in hand, they won 23% (n=20).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +3.7pp; 95% confidence interval -7.2pp to +14.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
110 instances4.5%
Library
30.9%
Battlefield
40.0%
Graveyard
6.4%
Exile
Commanders that played this card
in tracked games-
1
Krenko, Mob Boss
151 decks
-
2
Zada, Hedron Grinder
8 decks
-
3
The Great Goblin
7 decks
-
4
Wort, Boggart Auntie
6 decks
-
5
General Kreat, the Boltbringer
4 decks
-
6
Purphoros, God of the Forge
4 decks
-
7
Grub, Storied Matriarch // Grub, Notorious Auntie
3 decks
-
8
Muxus, Goblin Grandee
3 decks
-
9
Norin the Wary
3 decks
-
10
Rakdos, the Muscle
3 decks
Card text
Goblin Recruiter
Creature — Goblin
When this creature enters, search your library for any number of Goblin cards, reveal them, then shuffle and put those cards on top in any order.
1 / 1
Classic Sixth Edition (6ED)
·
Uncommon
·
Illustrated by Scott Kirschner
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 700,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.