Live Play Data
Goblin War Strike
1%
Live Inclusion
Times Brought
317
Decks Running
141
Median Cast Turn
7.0
Drawn → Played
64%
Format
First-cast turn
n=34
0%
T1
3%
T2
0%
T3
6%
T4
15%
T5
71%
T6-9
6%
T10+
Median
7.0
P25
6
· P75
8
· max
12
On curve
0%
(0 / 34 cast on T1)
Cast same turn as drawn
22%
The "good card" funnel
317 brought · 138 playersBrought to game
317
Ever drawn
53
Reached battlefield
34
Still on board at game end
7
≥ +1.6pp
Players who cast this card win 48% of the time (n=30) , vs 29% when it never left the library (n=214).
When players drew this card but left it in hand, they won 33% (n=15).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +18.1pp; 95% confidence interval +1.6pp to +34.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
63 instances6.3%
Library
11.1%
Battlefield
52.4%
Graveyard
3.2%
Exile
Commanders that played this card
in tracked games-
1
Krenko, Mob Boss
116 decks
-
2
Grenzo, Dungeon Warden
5 decks
-
3
Ovika, Enigma Goliath
3 decks
-
4
The Great Goblin
2 decks
-
5
Wort, Boggart Auntie
2 decks
-
6
Zada, Hedron Grinder
2 decks
-
7
Arabella, Abandoned Doll
1 decks
-
8
General Kreat, the Boltbringer
1 decks
-
9
Grub, Storied Matriarch // Grub, Notorious Auntie
1 decks
-
10
Ib Halfheart, Goblin Tactician
1 decks
Card text
Goblin War Strike
Sorcery
Goblin War Strike deals damage to target player or planeswalker equal to the number of Goblins you control.
Scourge (SCG)
·
Common
·
Illustrated by Pete Venters
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.