Live Play Data
Goblin Welder
2%
Live Inclusion
Times Brought
380
Decks Running
176
Median Cast Turn
5.0
Drawn → Played
64%
Format
First-cast turn
n=62
10%
T1
6%
T2
15%
T3
10%
T4
16%
T5
34%
T6-9
10%
T10+
Median
5.0
P25
3
· P75
8
· max
13
On curve
10%
(6 / 62 cast on T1)
Cast same turn as drawn
46%
The "good card" funnel
383 brought · 166 playersBrought to game
383
Ever drawn
97
Reached battlefield
62
Still on board at game end
31
Once cast, 50% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +1.5pp
Players who cast this card win 37% of the time (n=60) , vs 23% when it never left the library (n=241).
When players drew this card but left it in hand, they won 31% (n=33).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +14.0pp; 95% confidence interval +1.5pp to +26.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
105 instances4.8%
Library
29.5%
Battlefield
32.4%
Graveyard
10.5%
Exile
Commanders that played this card
in tracked games-
1
Krenko, Mob Boss
15 decks
-
2
Tony Stark // The Invincible Iron Man
13 decks
-
3
Breya, Etherium Shaper
7 decks
-
4
Jaws, Relentless Predator
7 decks
-
5
Norin the Wary
7 decks
-
6
Ragost, Deft Gastronaut
7 decks
-
7
Megatron, Tyrant // Megatron, Destructive Force
6 decks
-
8
Jan Jansen, Chaos Crafter
5 decks
-
9
Kibo, Uktabi Prince
5 decks
-
10
Toph, the First Metalbender
5 decks
Card text
Goblin Welder
Creature — Goblin Artificer
1 / 1
Commander Anthology Volume II (CM2)
·
Rare
·
Illustrated by Scott M. Fischer
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 670,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.