Live Play Data
Goblin Welder
2%
Live Inclusion
Times Brought
1036
Decks Running
467
Median Cast Turn
5.0
Drawn → Played
67%
Format
First-cast turn
n=160
14%
T1
7%
T2
11%
T3
14%
T4
16%
T5
31%
T6-9
8%
T10+
Median
5.0
P25
3
· P75
7
· max
14
On curve
14%
(22 / 160 cast on T1)
Cast same turn as drawn
49%
The "good card" funnel
1043 brought · 411 playersBrought to game
1043
Ever drawn
240
Reached battlefield
160
Still on board at game end
84
Once cast, 53% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -2.9pp
Players who cast this card win 29% of the time (n=148) , vs 24% when it never left the library (n=674).
When players drew this card but left it in hand, they won 25% (n=71).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +4.7pp; 95% confidence interval -2.9pp to +12.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
260 instances5.4%
Library
32.3%
Battlefield
33.5%
Graveyard
8.1%
Exile
Commanders that played this card
in tracked games-
1
Krenko, Mob Boss
51 decks
-
2
Jaws, Relentless Predator
21 decks
-
3
Megatron, Tyrant // Megatron, Destructive Force
19 decks
-
4
Breya, Etherium Shaper
18 decks
-
5
Tony Stark // The Invincible Iron Man
18 decks
-
6
Norin the Wary
16 decks
-
7
Daretti, Scrap Savant
14 decks
-
8
Iron Man, Titan of Innovation
12 decks
-
9
Ragost, Deft Gastronaut
12 decks
-
10
Kibo, Uktabi Prince
10 decks
Card text
Goblin Welder
Creature — Goblin Artificer
1 / 1
Commander Anthology Volume II (CM2)
·
Rare
·
Illustrated by Scott M. Fischer
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 740,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.