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Part of Edge of Eternities
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#4 in Orzhov Commander Staples
Live Play Data
Godless Shrine
Land — Plains Swamp
·
Star Trek (TRK)
41%
Live Inclusion
Times Brought
9949
Decks Running
4318
Median Cast Turn
3
Drawn → Played
78%
Format
First-cast turn
n=2299
28%
T1
13%
T2
12%
T3
11%
T4
9%
T5
22%
T6-9
5%
T10+
Median
3
P25
1
· P75
6
· max
33
Cast same turn as drawn
61%
The "good card" funnel
9953 brought · 2619 playersBrought to game
9953
Ever drawn
2937
Reached battlefield
2299
Still on board at game end
2138
Once cast, 93% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +2.5pp
Players who cast this card win 30% of the time (n=2110) , vs 26% when it never left the library (n=5815).
When players drew this card but left it in hand, they won 35% (n=572).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +4.6pp; 95% confidence interval +2.5pp to +6.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
3238 instances3.0%
Library
66.0%
Battlefield
13.8%
Graveyard
3.8%
Exile
Commanders that played this card
in tracked games-
1
Y'shtola, Night's Blessed
209 decks
-
2
Edgar Markov
172 decks
-
3
Kaalia of the Vast
139 decks
-
4
Atraxa, Praetors' Voice
113 decks
-
5
Mr. House, President and CEO
106 decks
-
6
Jin Sakai, Ghost of Tsushima
100 decks
-
7
The Ur-Dragon
79 decks
-
8
Oloro, Ageless Ascetic
72 decks
-
9
Marneus Calgar
66 decks
-
10
Betor, Ancestor's Voice
65 decks
Card text
Godless Shrine
Land — Plains Swamp
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Star Trek (TRK)
·
Rare
·
Illustrated by John Thacker
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 730,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.