Godless Shrine
Godless Shrine appears in 38% of tracked Commander decks on Playgroup Live, drawn 31% of the time and cast in 75% of those drawn instances, with a median first-play turn of 3.0.
Godless Shrine sits in 38% of the 3515 distinct Commander decks tracked on Playgroup Live, making it one of the most-played dual lands in the black-white slice of the format. Across 2259 tracked games it has been brought to a pod 2605 times, drawn 798 times, and played 602 times.
When a copy reaches a player's hand, 75% of those instances are played before the game ends. The median first-play turn is 3.0, and the distribution is front-loaded: the single most common turn to play Godless Shrine is turn 1, reflecting how often it shows up in opening hands and gets played immediately for the 2-life payment. Concentration is healthy across 949 distinct players, with no single contributor driving more than about 2% of all tracked instances.
As a Ravnica shock land, Godless Shrine is the go-to white-black fixing for any Commander deck whose color identity touches both colors. Its ability to enter untapped for 2 life keeps it a strict upgrade over basic Plains or Swamp in multicolor shells, which explains the broad adoption across Mardu, Esper, Orzhov, and five-color commanders alike.
- 38% of tracked Commander decks include Godless Shrine
- 31% draw rate across tracked games
- 75% of drawn copies are played before the game ends
- T3.0 median first-play turn, with turn 1 being the single most common
- 94% battlefield stickiness once played
- 949 distinct players have brought this land to a tracked game
First-cast turn
n=602The "good card" funnel
2605 brought · 949 playersOf 2605 Godless Shrines brought to games, 798 were drawn, 602 of those were played, and 94% of played copies remained on the battlefield through the end of the game.
Players who cast this card win 29% of the time (n=571) , vs 25% when it never left the library (n=1541).
When players drew this card but left it in hand, they won 34% (n=177) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +3.6pp; 95% confidence interval -0.4pp to +7.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
875 instancesThe vast majority of Godless Shrine copies finish the game on the battlefield or in hand, consistent with a land that gets played early and then sits in play for the duration. The small graveyard count reflects sacrifice effects and land destruction rather than normal use.
Commanders that played this card
in tracked games-
1
Y'shtola, Night's Blessed
64 decks
-
2
Edgar Markov
50 decks
-
3
Kaalia of the Vast
42 decks
-
4
Mr. House, President and CEO
40 decks
-
5
The Ur-Dragon
31 decks
-
6
Atraxa, Praetors' Voice
30 decks
-
7
Oloro, Ageless Ascetic
30 decks
-
8
Jin Sakai, Ghost of Tsushima
27 decks
-
9
Betor, Ancestor's Voice
24 decks
-
10
Teysa Karlov
24 decks
The commander list spans Orzhov, Esper, Mardu, and five-color builds, confirming that Godless Shrine is format-wide fixing rather than a card tied to any single archetype or commander.