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#17 in Azorius Commander Staples
·
Artifact Creature — Dinosaur Thopter
·
March of the Machine: The Aftermath (MAT)
Live Play Data
Gold-Forged Thopteryx
2%
Live Inclusion
Times Brought
156
Decks Running
78
Median Cast Turn
4.5
Drawn → Played
77%
Format
First-cast turn
n=34
6%
T1
21%
T2
9%
T3
15%
T4
18%
T5
26%
T6-9
6%
T10+
Median
4.5
P25
2
· P75
7
· max
10
On curve
26%
(7 / 34 cast on T2)
Cast same turn as drawn
42%
The "good card" funnel
156 brought · 77 playersBrought to game
156
Ever drawn
44
Reached battlefield
34
Still on board at game end
19
Once cast, 56% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -0.7pp
Players who cast this card win 39% of the time (n=32) , vs 24% when it never left the library (n=98).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +15.5pp; 95% confidence interval -0.7pp to +31.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
47 instances8.5%
Library
40.4%
Battlefield
38.3%
Graveyard
12.8%
Hand
Commanders that played this card
in tracked games-
1
Hope Estheim
14 decks
-
2
Mendicant Core, Guidelight
7 decks
-
3
Infinite Guideline Station
6 decks
-
4
Commodore Guff
5 decks
-
5
Aragorn, the Uniter
4 decks
-
6
Grand Arbiter Augustin IV
4 decks
-
7
Arna Kennerüd, Skycaptain
2 decks
-
8
Jodah, the Unifier
2 decks
-
9
Niv-Mizzet, Guildpact
2 decks
-
10
Optimus Prime, Hero // Optimus Prime, Autobot Leader
2 decks
Card text
Gold-Forged Thopteryx
Artifact Creature — Dinosaur Thopter
Flying, lifelink
Each legendary permanent you control has ward
. (Whenever it becomes the target of a spell or ability an opponent controls, counter it unless that player pays
.)
1 / 3
March of the Machine: The Aftermath (MAT)
·
Uncommon
·
Illustrated by Titus Lunter
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 680,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.