Goldvein Pick card art
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Goldvein Pick

{2} · Artifact — Equipment · Foundations (FDN)
1%
Decklist Inclusion
Times Brought
237
Decks Running
130
In Decks
915
Decklist Inclusion
1%
Format
Card text
Goldvein Pick card

Goldvein Pick

{2}
Artifact — Equipment
Equipped creature gets +1/+1. Whenever equipped creature deals combat damage to a player, create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.") Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
Foundations (FDN) · Common · Illustrated by Dan Murayama Scott

Final zone distribution

50 instances
54.0%
Battlefield
20.0%
Graveyard
8.0%
Exile
18.0%
Hand

The "good card" funnel

237 brought · 122 players
Brought to game
237
Ever drawn
43
Reached battlefield
31
Still on board at game end
27

Once cast, 87% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -16.5pp

Players who cast this card win 13% of the time (n=29) , vs 18% when it never left the library (n=161).

Observed gap -4.8pp; 95% confidence interval -16.5pp to +6.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=31
10%
T1
10%
T2
19%
T3
13%
T4
10%
T5
29%
T6-9
10%
T10+
Median 4 P25 3 · P75 7 · max 12
On curve 19% (3 / 31 cast on T2) Cast same turn as drawn 37%
31 of 100 times cast 31%

Full analysis unlocks as more games are tracked. Stats refresh nightly.

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.