collections_bookmark Part of Commander Legends: Battle for Baldur's Gate
Gond Gate card art
Live Play Data

Gond Gate

Land — Gate · Commander Legends: Battle for Baldur's Gate (CLB)
0%
Live Inclusion
Times Brought
501
Decks Running
210
Median Cast Turn
4.0
Drawn → Played
93%
Format

First-cast turn

n=218
16%
T1
11%
T2
12%
T3
12%
T4
11%
T5
30%
T6-9
7%
T10+
Median 4.0 P25 2 · P75 7 · max 23
Cast same turn as drawn 75%

The "good card" funnel

501 brought · 184 players
Brought to game
501
Ever drawn
234
Reached battlefield
218
Still on board at game end
202

Once cast, 93% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ +19.2pp

Players who cast this card win 40% of the time (n=207) , vs 13% when it never left the library (n=217).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +26.8pp; 95% confidence interval +19.2pp to +34.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

245 instances
82.4%
Battlefield
9.8%
Graveyard
1.6%
Exile
6.1%
Hand

Commanders that played this card

in tracked games
Card text
Gond Gate card

Gond Gate

Land — Gate
Gates you control enter untapped. {T}: Add {C}. {T}: Add one mana of any color that a Gate you control could produce.
Commander Legends: Battle for Baldur's Gate (CLB) · Uncommon · Illustrated by Kamila Szutenberg

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.