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Part of Commander Legends: Battle for Baldur's Gate
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Gond Gate
Land — Gate
·
Commander Legends: Battle for Baldur's Gate (CLB)
1%
Decklist Inclusion
Times Brought
254
Decks Running
102
In Decks
701
Decklist Inclusion
1%
Format
Card text
Gond Gate
Land — Gate
Gates you control enter untapped.
: Add
.
: Add one mana of any color that a Gate you control could produce.
Commander Legends: Battle for Baldur's Gate (CLB)
·
Uncommon
·
Illustrated by Kamila Szutenberg
Final zone distribution
127 instances77.2%
Battlefield
13.4%
Graveyard
3.1%
Exile
6.3%
Hand
Commanders that played this card
in tracked games-
1
Child of Alara
10 decks
-
2
Go-Shintai of Life's Origin
8 decks
-
3
Arixmethes, Slumbering Isle
7 decks
-
4
Nine-Fingers Keene
6 decks
-
5
Codie, Vociferous Codex
3 decks
-
6
Jodah, the Unifier
3 decks
-
7
Omo, Queen of Vesuva
3 decks
-
8
Ramos, Dragon Engine
3 decks
-
9
Atraxa, Grand Unifier
2 decks
-
10
Averna, the Chaos Bloom
2 decks
The "good card" funnel
254 brought · 93 playersBrought to game
254
Ever drawn
121
Reached battlefield
112
Still on board at game end
98
Once cast, 88% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +16.9pp
Players who cast this card win 39% of the time (n=105) , vs 11% when it never left the library (n=113).
Observed gap +27.4pp; 95% confidence interval +16.9pp to +37.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=112
18%
T1
10%
T2
10%
T3
10%
T4
13%
T5
31%
T6-9
8%
T10+
Median
5.0
P25
2
· P75
7
· max
23
Cast same turn as drawn
74%
250 of 300 tracked games
83%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.